Hello guys I would like to ask something about the Pylon Idea in this game. So reading the release notes, the pylons look like a cool novelty, one thing I like is kind of monsters to protect as well as different resource pools. It seems that this mechanism is increasingly used quite a bit. It makes sense that the deposits of resources, for the reason that I imagine that the buildings are not offside, however pylons, I consider they possibly will if they had a slightly dissimilar mechanics.
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