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Thread: Limbo Video Game Walkthrough

  1. #1
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    Limbo Video Game Walkthrough

    The title that beginners start their journey Playdead shows that the puzzle by flag and a formidable art direction can make a seemingly simple mechanics becomes a captivating game. Xbox Live reaches Limbo praised by critics and has won the prize for technical excellence awards from the last Game Developers and has attracted attention since its announcement of those interested in video games as art. But what is limbo? First of all jewelry. A title that catches the eye with only viewing, but also playable with ineffable virtues that make it advisable to purchase beyond their undisputed artistic values.

    In Limbo will be a little boy who embarks on a gigantic odyssey in search of his lost sister. Our protagonist is just a dark silhouette in the shape of a child, with two bright spots for eyes clear on its face. A design that connects clearly escapades with the philosophy of the game, a title that moves us forward in its history with minimalism by flag: no need for voices, narration or music. In fact, the adventure begins with our little hero waking from a bad dream in the middle of a forest, and without delay began to walk to the right of the screen guided purely by instinct. No history or why we should walk, only a desire for survival that quickly share with our virtual alter ego. So Limbo has no argument but neither need it, the gameplay and especially the aesthetic power are more powerful narrative than many blockbusters with complicated scripts can offer.

    Three simple buttons to operate our character, a beautiful monochromatic environment, without soundtrack to accompany our steps, the night is our only ally in Limbo. Perhaps based on the beautiful created levels in LittleBigPlanet many users who saw the same purposes, but also adding some puzzles that far from being complicated, are not simple, in perspective. These puzzles tend to relate about how to move around the stage with the help of certain objects in our environment. For example we were able to solve situations with our character building makeshift platforms to jump around obstacles or using valves to open and close water supply. Logically, there is much more imaginative than those mentioned, but not among our intentions not to mention creating the spoilers. Many of these challenges have to do with the advanced physical displays the game, some with ingenious combinations of objects, but they are mostly very clever though, as we say, there are only two buttons to solve different situations.

    In Limbo death is extremely common regardless of our skill, and to deal with that issue, the game features a series of cleverly placed checkpoints to not frustrate the player and you discover what has been done with it and how you can get around it in the next attempt. The constant death may sound harsh punishment, but it is not at all, is that the player discovers with surprise what caused his death and sets the goal for the next opportunity to overcome whatever obstacle. What does not Limbo is a system of levels or chapters to use, apart from which we can retrieve from the main menu, which means that the entire game is presented as a whole that we can go from start to finish without annoying interludes interruptions or load times. The idea of adventure is a constant nightmare and tirelessly is very much on the minds of its leaders and the result here is superb.

    And the game itself is set to a series of imposing narrative and musical color and respected to the letter, something like the movie Dogma rules of Lars von Trier won a few years ago and all his followers to the letter reproduced . Playdead intended was to be minimal as possible without giving up a series of clear artistic interests who wanted to capture in its aesthetics, and the result is simply amazing, skipping for a moment all these parameters.

    Walkthrough

    Chapter 1

    AS the game begins, it is better to understand the controls. Learn some moves and then walk on the object that shines and unlock a first success - wrong direction. Then, go back to the right, gently down the trunk and jump over the pit. Continue right, pull the crate in front and use it to climb on the platform. Jump and hang onto the rope, go down on the pallet and reach the mountain to the left. Afterwards, jump over the pit to the right, enter the tunnel and jump in the boat. Once you reach the other side of the river, jump on land and pull the boat to the edge of the cliff to the right and use it to reach the top level of the rock. Climb the tree trunk on the right, jump onto the rope suspended and reassemble.

    Follow the path right, pay attention to two traps glued to each other and pull the first to be able to jump safely. So jump over the traps and continue right. When you get to a rope suspended, put the bear trap below the rope and jump on it so that the trap closes on the debris. Then, swing to the end of the rope, go up slightly and jump to reach the rock on the right. Walk into the next hole, jump over the pit to reach the trunk and return quickly slash your steps before a huge rock crushes you do. Then jump over the rock and continue right.


  2. #2
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    Re: Limbo Video Game Walkthrough

    Chapter 2

    Now go right to the edge of the lake, pull the box and place it under the rope hanging from a branch. Climb on the crate, jump on the rope, swing and jump on the right branch. And climb from one branch to another, join the part of the trunk cut in half and push it right to break it. Before going down, jump from the last branch to the left and hang onto the rope. Swing yourself to reach another branch on the left and get well be a success. Then, get on dry land, push the box to the right and the trunk in water. Just before the box falls into the depths of the lake, climb it, go through the trunk and jump to reach the other side of the shore.


    Chapter 3

    Now go right until you see a giant spider and pay attention to his attack. To beat her, you must destroy its feet with a bear trap. It is hanging from the tree. To bring it down, approach the spider and fly as soon as she raises her leg to attack. Repeat twice to retrieve the trap. Then push it towards the enemy, stand still a moment and when the spider up the leg, place the trap you. Bang! Repeat the operation until she lost all her claws and go away.
    Afterwards, move right until you capture a spider and you climbed in a cocoon. Once it starts, swing in the cocoon to detach and move right.

    Jump over the gap, go right, go down along a slope and jump at the last moment before falling into the hole. Push the rock to the right and once it starts to fall into the hole, run left to the trunk does not crush you. Go through, jump on the large circular rock and put you on the right side to advance it to the right. Stand back to avoid falling and stay on the right side to advance. Be quick because the spider comes along and reach the other side as well. Finally, go right and drop down to remove and cocoon.

    Chapter 4

    The best thing is the game of Playdead is so minimalist in its narrative expression as playable, but it also artistic enter later, and he's a classic platform title with our protagonist moving from left to right on a two-dimensional plane , and the only control we have two options, the button on the pad to jump, and the X button to pull objects and thus be able to solve different puzzles.

    As soon as you resume your minds, go right and approach the man for a platform collapsed. Then skip the rope swing to the right and you quickly left to avoid the bear trap, which tumbles down from above. Finally, swing rope and reach the earth, right.

    Chapter 5


    Now go right, jump on the first three platforms and gray on black. Then, jump on the branch to break and quickly return to the previous platform to avoid the falling tree. Cross over, jump on the next platform which begins to fall (right) and jump at the last minute. Then leap on the next platform (the lowest), pay attention to the projectile coming and jump in the air to avoid it. Finally, jump right, slide down the slope and jump to reach the trunk, right. Now go right until you see a machine-like spider legs. Wait until the machine gets up and briefly below.

    Move right, jump over water and do not progress too far to the right (do not leave the pit). Be careful burning tires tumbling, run back and jump over the water to avoid it. Once the wheel burning in the water, turn right, jump over a small rock ignited and continue to the shelter. Climb the ladder, jump left and climb a second ladder.

    Chapter 6

    Move right, watch out for two traps attached to two ropes, stay below the first platform and move to the left and right to avoid them. Then you grab the rope, jump on the two platforms right and reach across the chasm. Move right to the tree trunk and push it into the water. Jump on the piece of land on the trunk and then next and go right to the next trunk-shaped swing. Stay in the middle, wait for the spider to put the tab on the left end and then run and jump left to reach the other side of earth.

    Move right, push the next trunk and use it to jump over the gap. Then, continue right to the rock, jump on the piece of wood blocks and return to the left. Go down one level and walk along the right flank. The rock collide and the spider will die. Continue right, jump over the gap and on the trunk and continue until you reach a trough filled with thorns. Wait until the spider arrives wounded on the left, let the attack and hold on to his leg. Pull to the right to pull, then push her head towards the hollow thorns and use it to jump to the next area. Move right, past the cages and down along the slope.

    Climb the ladder, go left and jump on the two cages and in the air to loosen the rope and the second cage and fall off. Push the crate to the right to the edge and use it to climb. Proceed to the next lake and jump on the corpse. Wait another man drowned in the lake and use it to cross. Then pull the last body to the right, throw it into the abyss for the container over and crashed through. Go down the slope to the right, forward and back toward the first trap. Jump on the slab in the middle to avoid it, move to the second trap this time and avoid walking on the slab to avoid it. Continue right and jump over the pit. When you see hunters and turn around quickly. Always avoid the switches and let them die due to traps.

  3. #3
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    Re: Limbo Video Game Walkthrough

    Chapter 8

    Now that the coast is clear, continue right and get on the scale below. Take the trolley to the right and push it until it stops by itself. Ascend the ladder, jump onto the platform right then on the long rope. When it goes down because of the weight, go back up to avoid being shredded by the saws. Then quickly jump on the platform, get off, get on the wagon and hold on to the rope at its end. Pull it down again, swing, jump right and grab the second rope. Down gently to lift the second barrier and go right before the two barriers from closing.

    Now go right until a bug send you a kind of larva on the head. Walk away to the right, down a slope and jump at the last minute. Move up the box and push the first left under insect-eating larvae. Mounted on the body to get rid of the larva and then push the box to the right. Use it to climb the rock and continue until you see a mechanism.

    Chapter 9


    First, go over the mechanism, move until you see a frog and climb on the rock above his hiding place. Jump on the pipe which is at the top left of the rock, jump in the air to bring down the white pipe and get stuck to the right quickly to prevent the frog back to his hiding place. Then, run behind the frog (left) to the mechanism and pull the lever of the machine to bring down rain. Now go right, climb the rock and down into the hole. Pull the trunk to place it in the middle, you grab the rope (left) to go back and catch the little string attached to the pipe to bring water into the hole.

    Finally, swing from right to left, jump right on the trunk and on land. Now go at the right, hold on seaweed and get the long slope.

    Chapter 10

    Push the box to the right place it in the gray section of the bridge and climb the ladder. Take the piece of the high bridge, go down and pull the right lever. When the water rises, quickly climb the ladder and jump on the box comes up. Wait until it approaches a high level (above, left) and jump to catch it before it reaches the thorns from the ceiling. Climb it, pull another credit union in the palm (right) and climb it. Wait for the arrival of the water and jump back on land on the right.

    Now, slide down the slope and jump to reach the lower platform. Pull the section of the bridge, wait for the rock jumping in the air and close the bridge. Then push the rock to the right and once it starts to go down the small slope, release it and climb the ladder on the left. Now, stand on the wooden structure, wait until the rock arrives and stay in balance during the rise of the water. Proceed to the next area, go under the platform, pull the lever to lift the water and then close it. Climb the ladder, jump on the crate that is in the water and cross the basin. Pull a lever to get a second box, cross it and jump on a little box and then on land.

    Chapter 11

    Now go right, jump over the gap and pull the box to the left. Move right for a creature attacks you with a larva that stuns you. You start from the left against your will. Use the cash to jump left, go to the light and return to the right. Jump again and reach the ladders on the right. Go down and jump on the pipes. One of these collapses, but do not worry. Continue on the pipes until you reach another source of light. Turn back again to the light source and then back left and climb to the top of the right scale. Wait until the water rises and releases a piece of floor and jump at the right time and reach the earth right to get rid of the larvae.

    Before you climb the ladder on the right, wait until the water rises to its maximum level and pull the pipe section to the right. Place it right so that half of the pipe over the edge. Climb it, jump on the rope and free suspended and an object of success. Once this is done, climb the ladder and jump over the gap. Continue right, slide down a slope and jump at the last moment on the next platform. Bound on the pipe wall, go up then jump right.

    Chapter 12

    Move right to the big neon HOTEL, wait until the light of the letter H goes off and jump on it. Move quickly to the next character that pushes the T O right. Descend straight down, jump on the rope hanging under the letter T and reach the other side. Pull the lever of the generator to turn off the light, go back left and climb along the pipe and jump on the letters of the sign. Pay attention to the letter L as it rotates, quickly jump on the arrow then jump to the mainland before it collapses.

    Chapter 13

    Move right, jump on the roof window and keep moving. Slide down the last glass will crack and continue right. Pull the ladder up to the window to the left, climb on it quickly and jump on the glass to break. Then slide down a short slope and jump at the last moment to reach a platform suspended. Jump on the second platform to the left and grab the rope. Stay hooked until it drops to its lowest level, release it and go left. Advance to the structure, be careful when it breaks down and run right. Continue until you launch the bug larva, go left until light and return to the right. Get off the next edge, jump on the suspended platform to cross and go down the slope.

    Skip to the end, cross a horizontal beam to another and cross the chasm. When approaching a crane carrying a crate, walk on the floor button and slow down your steps until it relaxes the body. Climb it and use it to jump over the circular saw coming. Climb the ledge and finally get rid of the larvae due to bugs in the ceiling.

    Now you must retrace your steps and return to the left. Wait until the saw approaches the right wall and jump at the right time to avoid it. Jump on the beam, move every time the ends of the beam to deflect up and down then jump on the next beam to the left. Take it to the right and left to swing, climb when it picks up speed and jump left to the beam angle.

    Chapter 14

    Now go up the hill, past the elevator and pull the body that is in the hole on the left. Place it on the elevator, press the switch and climb it. Now press the switch to go down the elevator and use the cash to reach the roof of the elevator before you jump on the rope to the left. Go back along the rope as and when it goes down, locate the subject of success falls to the bottom and back down to retrieve it. Afterwards, go back down the elevator and push the box right into the middle of the swing without the latter moving. Press again on the switch and pull the beam before it descends.

    Place it on the left end of the swing and climb up the box and the next section. Finally, pull the lever on the right, place the box under the rope and use it to quickly grab the rope. You swing, jump right and approach the next two cranes. Walk on the first switch, wait a bit and walk on the second. Fast rewind, push the first box to the right so that the second body falls on the first. Climb the pile of crates, avoid the saw and jump to reach the ledge on the right. Move right, ignore the ladder for now and continue to darkness. Go down the slope until you hear the sound of water. At that point, jump up to catch a suspended platform and go right until you see the shiny object to success. Then, turn around, climb the ladder that you ignored and go right.

  4. #4
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    Re: Limbo Video Game Walkthrough

    Chapter 15

    In the hollow, approach slowly from the dragonfly and jump at the right time for you to cling to his legs. Go back upstairs, go right and go up mechanism under the platform. Climb the small ladder, place the box under the scale on the left and use it to climb to the top. Go left, shoot the device to move forward and put it back in its place (far left). Push the second device on the left, select the machine and move the device to bring the wheel to the right. Go down, push the little box that is under the left scale, go down the right and go left. Push the wheel to the far left, run right and climb up the cash. Wait until the wheel activates the mechanism a second time and push the box on the other side of the slab to break down.

    Chapter 16


    Push the box to the right and use it to reach the platform suspended. Activate the lever to operate the Ferris wheel, get off and push the box to the gear to lift it to the other side. Get on your turn on the wheel, jump on a platform at the top right and drag a second box to the wheel. Get off it, push the first box on the far right near the wall and push the switch on the second floor. Enjoy while the mechanism that emerges from the ground and climb to reach the next area on the right. Now, hang onto the chain and swing from right to left. When the rope has taken enough momentum, jump left to turn the generator and hold on to the chain again. Skip to right this time and surpassing the electrified rail.

    Chapter 17


    Go down the slope, push the gear to the right and trigger the rotation of the screen. Stand back then to the left, move away from the tip of the iron drops to the left in the rotation then climb on it to move forward. Go back to the peaks of the gear, jump left and go the next area. Now, go left and go down near the cash register. Turn the machine to turn off the magnetic field and push the box on the far right and then press run on the machine.

    Once the magnetic field is reactivated, the fund is between the scale and the right edge. Then jump on the ledge on the right, select the right machine to lift the slab and use the cash to climb the ladder quickly and go under the slab before it closes. Now activate the next lever and move quickly to the left. Pull the box to place it under the string and use it to catch the chain to remain attached as long as the screen switches. When the body reaches the bottom of your position, release the string, wait until it slides along the slope and jump at the right time to avoid the saw chain and catch one second left. Then release and down along the curve.

    Chapter 18

    Follow the path right, turn on a second lever to switch the screen and wait for a box tomb. Push it near the edge, use it to jump over the gap and go right. Move up the gear, cross it and continue until a larva to attack you. At this point, you return to the left. Climb the spiral, jump on the platform and reach the source of light. When you return to the right, progress to treadmill, watch the crusher and skip at the right time. As you approach the second crusher, hang onto its left end and wait for the moment of descent and cross it quickly. Jump onto the next carpet and use one of the crates and jump and get rid of the larvae.

    Once this is done, use one of the crates and jump on the right end of the crusher. Wait again the time of its descent, go right and jump across. If you fail, repeat the same process you hanging at the right end this time and grab the ladder.

    Chapter 19

    Continue up the ladder to the right, pass between the gears of the gear and pull the lever. Wait until the gear wheel to the right comes in the middle, return the lever to its original position on this gear and climb to reach the level which is above. Go back, jump on the second wheel to the left and reach the top edge. Now go right, past the lever and the ladder and pull the cart to place it as high leverage.

    Switch back to left, push the ladder to the left and activate the lever is farther still to the left. Jump again moving on the scale, reach the bridge and jump high to the right for you hang on the second lever, top right. Once activated, drop down on the truck and go well into the tunnel. Stay in the truck moving quickly climb the ladder you meet and walk alongside the cart. Be careful approaching the saw, jump in the air and land at the right time in the wagon. Stay in the truck, past the tracks and get power. Take the trolley to the door, use it to jump onto the platform and go right.

    Jump just before you reach the lever to avoid electric shock. Activate the lever to balance the structure, continue the path and jump to grab a ladder. Climb, go ahead and jump on a horizontal beam. Locate a box on the beam, pull it, have it fall to the left and drop down on it. Skip to right avoiding the electric current and continue to the next area.

    Chapter 20

    Now, pay attention to two guns, one vertical and mobile and the other is horizontal and fixed. When you pass the laser beam, it takes a few seconds to shoot. Enjoy these few seconds, jump on the platform then jump to safety on the gun horizontally to draw another weapon. Trigger the gun again so that it opens fire and damaging the gun horizontally. Repeat this twice to destroy the machine gun and without making you go through and cut the feet.

    Chapter 21

    In the next area, get near the two crates and push the one on the right towards the far right going up a slope. Returning to the left, do not step on the switch on the floor, push the second box slightly to the left and use it to reach the ledge. Once the magnetic field is activated, the cash back and approaching your position. Wait until the field stops and the body falls to push the left and use it to reach the ladder. Then go right and hold on to the next level which runs down. Now, get the second box and push it down the slope again. Release, climb quickly to the long ladder and go for the cash that goes to the left of the bridge. Pull it, place it close to the elevated platform and back down via the ladder.

    Do the same process with the body of the bottom of the climb up and reach the elevated platform and when the field is enabled. Move right, activate the panel to go down the elevator and then turn it back on and enter quickly inside. Once up, turn on the second panel and back down the elevator.

    Reassemble it and quickly jump on the roof of the elevator. Pay attention to the machine gun that fires and get off before it explodes your brain. The machine gun and cut the string that suspends the body. Thereafter, place the box near the left edge of the roof of the elevator and activate the panel and mount on the body. When the elevator is at the top, jump left and hold on to the edge of the plate located above the gun. Move left, use the control panel to move the box and take advantage of the slope to the back of your hand. Turn on and turn off the panel so as to raise the cash over the obstacle.

    Once the box is on your side, push the far right and back near the freight elevator. Now push the crate located on the roof of the elevator right to the foot of the ladder. Use it to climb it, activate the panel that will reverse the gravity field and move to the left. Go get the second box which is now in the top left and bring it near the first. Now, notice that the piston expands and contracts and try to place the boxes in order to climb to the ledge high when the field of gravity returns to normal. To do this, place the first box so that it falls on the piston and the second so it falls on land, not far from the piston dilated. Wait until the piston begins to expand and activate the panel. Climb quickly to the body, the piston, the second box and then go up to full speed before the piston does not contract.

  5. #5
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    Re: Limbo Video Game Walkthrough

    Chapter 22

    Descend via the right scale, go to control panel located under the platform and activate it. Go back, turn on and off the first panel to lift the large container on the left and keep the right one for him. And climb from one platform to another and stop near the sign of the gravity field. Enable it to return to the grapple your position and then turn it off when it is half way and grab the zip line to cross quickly. Release the zip line before it reaches the end not to finish in the nails.

    Chapter 23


    Then, go down the slope, jump at the last moment and turn the panel when you are in the air. Flee the saw running toward the north, jump again and turn on the second panel in the air. Also, be careful not to fall on the letter H when it is electrified. Have the right timing and stay in a non-electric in the middle section of the letter. Then, wait until the light goes off and jump on the pipe right. Wait again for the right moment, jump back on the lower section of the letter H and quickly grab the rope under the duct. Finally down along the rope and continue right.

    Jump into the air and activate the panel that has a timer. Push the box right the first time and come back before time runs out. Reactivate the panel, quickly push the box at the bottom right and use it to climb to the ledge and quickly exceed the circular saw before time runs out. You go down well on a slope. Slide slightly, jump and activate another panel in the air. Move right and get on the elevated platform. Then skip right just before the end of the timer, turn on the panel and thus avoid the machine gun on the ground. If you fail, go back to the platform and try again.

    Now that the timer is permanent, approach the large block, climb on it when it goes down and go through it to the right. Next on the beam, wait for the timer to go down and go back and below the beam. Cross left the time the block is up and down.

    Chapter 24

    Then you have to jump in the air at the last moment to avoid the two saws that are superimposed. Finally, have the right timing, jump when you are hanging upside down. Pass the panel and activate it by falling. You will cross the right wall and reach the safety zone. Move right and finally find your sister.

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