It seems quite surprising, then, that while PC games are often better than their counterparts in the console, which still beat console graphics on the floor. A part of this is certainly the fact that many games are mainly developed for consoles and thus ported to the computers. However, according to Richard Huddy, this could change if the game developers make changes in the hardware straightly to a low level, instead of having to go throughout an API such as DirectX.
As the AMD speaks to the world wide program developer of the division of GPU, Richard Huddy says that they have ten times greater horse power compared to Xbox or PS3 in their graphic cards, but the graphical performance of the games is not ten times good enough. Thus, Richard Huddy said that game developers are requesting to remove the use of API since it’s of no use. Any comments on these friends.
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