Re: render engine for animation?
There are several methods for 3D rendering (methods of calculations to obtain a raster image in two dimensions). The most common methods are the ray tracing and rasterization. The RIP is the method most used for video games. The short time required to render an image by this method provides continuous images at a rate high enough to make real time ( video games ). The ray tracing provides a picture quality superior to that of the RIP. Complex calculations made in this process requires considerable time and computing power and do not produce an image within a sufficiently short to be used in a video game. The ray tracing is used to make still images and animation.
Dimension 1100 (FMY032J) mini-tower
2.53ghz Intel Pentium 4
80 gig nfts HDD
512 RAM
Main circuit board: Dell 0CF458
BIOS: Dell A00
Display: Intel(R) 82865G Graphics Controller [Display adaptor]
Multimedia: Sound MAX Integrated Digital Audio
Windows XP Home SP2
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