I have been playing Max Payne 3 for five days now and I have completed the single player campaign of this game. The game was nice because of its graphics, gameplay and sounds. I liked the game except for one thing about it; the checkpoint system used in it to saves one’s progress. I think that Max Payne 3 too should have manual saving method where some slots would be given to the user to create their saves, it would be of great use as one could go back in the game whenever one wanted and play as per the further missions needed. I know what I have written must seem complicated to you, but let me give you an example of FarCry 2. If you had played FarCry 2, there was a mission where we needed to blast a propane tank. The first time I played that mission, I thought that I would get some explosive like remote bomb or rocket launcher to blast it. But after reaching the spot and clearing it of enemies, I fund that there was no explosive around, I needed to go back and bring it. Also I found a sniping point in that area that I could use to clear enemies quickly. So I loaded the part where I had saved before starting the mission, got sniper and remote bomb from storage room and cleared the mission more efficiently than before. Since Max Payne 3 was properly planned by developers, no such situation occurred. But I still think that manual saves should have been provided by the developers. What do other people who played Max Payne 3 think about it?
Bookmarks