I think that Resident Evil: Operation Raccoon City is a tactical shooter game just like Tom Clancy’s Rainbow Six. I was playing this game online with some of my friends and I found that one can actually plan their moves before attacking. As I said that I was playing this game on multiplayer mode with my friends, we were in game with another group. The fight area was like a building with many rooms. I knew that opponent group was in the next room, so we planned to first throw a flashbang inside to blind the opponent. After this we open fired at the opponent’s group with as much firepower possible. The fight went on to become a melee fight as the opponents players started closing on us. While the fight was n progress, all of the sudden a huge horde of Zombies appeared from other entrances and possible way-ins of the room in which we were fighting. This was just like a Hollywood movie where two groups are fighting when suddenly third group comes in to interrupt. I found this thing interesting; I mean one can plan the attacks with types of weapons to use and then which opponent to mark can all be decided. After that one also has to plan the escape route if in case the opponent overpowers the player’s group. But this whole thing comes with a new twist, which are zombies. They are just random enemies who will not think how to attack, who to attack and when to attack. What do other people who played Resident Evil: Operation Raccoon City feel about it being a Tactical Shooter?
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