Warlock: Master of the Arcane is the new strategic turn-based Paradox game. As the first impression you will immediately notice a certain resemblance to the famous Civilization series. The game poses different mechanical properties very similar to the title published by Sid Meier, but within a far more fantasy and setting the most geared toward the "board game".
In fact, immediately after setting the map and the game, we face the choice of our powerful sorcerer with which our army. We may choose between good varieties of characters: humans, orcs, dragons and a nice King Rat with attached army of mice.
Chosen our master we will get a map very similar to that of civilization, in hexagonal cells, where our task will be to attack, defend, settle and build in order to bring our army to have the upper hand over other races and conquer the lands of Ardania. The gameplay is presented from the start very simple and smooth, with the mechanical "small bone", with a management part quite straightforward and without any political or diplomatic system, a feature now found in all the titles in the genre. But I want to remind you sit still a rat version of "alpha" of the game, so everything I write is to be taken with a grain of salt.
As for the graphics the game is enjoyable and is quite smooth although we expect further improvements to make breakthrough. The sound department on the other hand is quite thin, with a library of sampled sounds that fail to make deep the atmosphere of the game.
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