As we all can see that Risen 2 previews started coming on the websites and magazines. I have gone through the same and I am really worried about some of the details about this game. Very first thing that I found is that the world interaction is watered down in the same way as it was in the Witcher games. There is no jump and also you will not be able to climb everywhere. If these are the changes made in the game then this is really going in the opposite direction as it was expected from us. For me, it was very interesting to sneak, jump and climb anywhere devoid of the invisible walls and all these things are removed from the game then this is going to be none of interest for me.
I also read that there will not be swimming. Now I am not able to understand the reason for this change as they are having the best probable setting to exploit underwater content with a significant way and you shape the capability to swim as of the game? This is really unacceptable. Other than this, I also do not like the new fast travel system. What was the problem with the old rune system which was working well in the earlier game and I don’t think that anyone was having problem with that. That was the perfect balance flanked by believable exploration and a method to accelerate long travels but now this is replaced with the system which is stimulated from TES series (click on places previously explored within the map and then travel to these locations). As far as I know that this is mostly hated and it was the notorious immersion breaker. So I don’t think that this system was required in this game. One last thing is with the new user interface. I have seen some of the videos and according to that opening a chest will load a different screen. There is no reason to go from the comfortable grid inventory towards the menu which based on typical, annoying console inventory.
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