Jackal seems to be behaving weird. It seems that you can't place 3 stickies in the same place or at least very close to each other, because when i just fire a burst of 3 on the wall in hopes of waiting for the enemy to come by, after i fire 3rd sticky, all 3 just detonate. I tried it many times and I’m sure it was not enemy shots that detonated them. Carefully picking the place and spreading the stickies much, however, let me avoid that, but still, that takes too much time and efficiency away for a supposedly fast paced game. Not sure if intended, but sure hope it isn't. Also, this can easily be reproduced when trying to attack the generator - you just can't place all 3 stickies on it without premature detonation because it's too small. It appears that jackal doesn't show you all 3 damage numbers from all 3 stickies when they blow up. I've frequently seen some laughable damage around 200 showing up near my enemy while in reality it took much bigger damage, closer to 1000, from all 3. Also, this can easily be reproduced when trying to attack the generator - only one number will show up, and it will be around 200, which is either very wrong or just not true. This seems to be cosmetic, the full triple damage is actually taken but only one of the damage numbers is shown.
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