This is really a very nice game that I have ever had played and the Turian is really very cool. In case you like to kill the reapers and do not afraid of any thing then I like to suggest that get a Turian Sentinel and enjoy with the biotic/techy buddies . just get started on this
the skill build is the Turian Nice guy. As many of you here knows that the Biotics and Engineers and mainly the Asaris and Quarians , well they need your assistance. Luckily following this you will be able to make the Turian Sentinel a tanky/support with the great AoE CC, good initiation, medium although thid can make him spammable DPS plus omni-range firing ability. It is quite capable of doing this on its own but with the ally coordination to detonate combos he just stand out. It is a bit more focused on the CC with Overload 6
6/5/6/6/3
- At the time of activation and Reduced Cooldown the Tech Armor will have greater than before Protection and Power
- Have the Warp with Aggravated Explosions as well as the 15% Increased DPS on target
- AoE, Stun, AoE , overload with it
- Turian Veteran will be with the Power and Capacity as well as increase in the Power and Reduced Rifle Weight
- Three points in Fitness
.
6/6/6/5/3
- This will have the same as above effect and the addition thing will be the stronger boss melting ability along with the Warp 6 instead and Overload 6
3/5/6/6/6
- The Uber tanky build.
- The three point on the Tech Armor
- Have the Warp with Aggravated Explosions as well as the 15% Increased DPS on target
- Well Overload through AoE, Stun, AoE or else anti-shield.
- Turian Veteran will be with the Power and Capacity as well as increase in the Power and Reduced Rifle Weight
The complete tank fitness
The Geth annihilation machine
The Tech Armor will be increase Protection and Power on Active and Reduced Cooldown
There will be nothing on the warp.
Overload through AoE, Stun, AoE or else anti-shield.
Turian Veteran will be with the Power and Capacity as well as increase in the Power and Reduced Rifle Weight
Total tank fitness
In case you are confused that why I am investing on the tech Armor and not the into weapon stability/bonus that the reason for that will be the Turian Sentinel is a Tank Caster. His over all kits is made around the Power and cooldowns along with the biotic and tech ability. That is well made designed class that can able to perform numerous roles. But people fails to see that as they every time go for the full-tank with no DPS or expect that they can be the Nukers. The Turian Sentinel's kit wont allow you that , that is only tuning in to the a ghetto-engineer or esmasculated Krogan. S o your class potential is wasted here as you try to do so . lets talks about the weapon
Weapon
Falcon I-X, Vindicator I-X or Mattock I-X,
The Carnifex X is also available
Just do not be afraid of investing more credits on Veteran packs as the Vindicator and Mattock X are the changing weapons while you begin.
The Mods
The mod for the Falcon is Extended Magazine I-V and Extended Barrel I-V , The finest weapon to control the Crowd is the , allows the bouncing shots that increase the possibility to hit the unreachable target. This Is really awesome weapon turning your TS into a Spess Mehreen
The mod for the rifles is Extended Magazine I-V and Arpen Mod I-V, the Mattock is quite fairly precise as well as has close to the no recoil at the time used by a Turian, a single extensive clip be able to kill almost all enemies. The Saber is a reasonable upgrade, except will oblige you to lose the a Power Efficiency module .
The mod for the heavy pistol will be Extended Barrel I-V and Scope I-V and Carnifex/Paladin, don’t know what else ?
The Equipment:
Rifle Rail I-III and the Pistol Rail I-III. The Disruptor Ammo I-III will be used against the Geth / Warp Ammo I-III vs. the Reapers as well as Cerberus / Cryo Ammo I-III by Falcon. The Shield upgrade I-III otherwise Power upgrade I-III, Power efficiency I-III by the Falcon.
Role and Skill uses:
King of the all trade but not good on particular aspect . the Turian Sentinel with all this build can able to do everything like, CC initiate, kill precise target at far and near range. He can obvious weakness though he does spend too much of time on listening to the ladies that can really simple to keep away from being friend zoned all through quad-capture waves No, it’s not what you consider dear Krogan players. So he not able to duck and is not the most perfect character to confine objectives with owing to this short of moment .
Tech Armor
Well lot of the people don’t like the skills and even I have the same opinion on this that the Tech Armor is bit lacking for a “mechanic”, , but its still the best skill for me. The idea of this build is use the Tech Armor at all times. Well the 30% Damage reduction, 20% Power Increase and really awesome to get out of the jail explosion against Hunters/Pyros are extremely precious on Gold. although what concerning the horrifying weight debuff ? well that really don’t matter as you have the Tech Armor weight debuff reduction with the Weight plus the Power. The Reduced Rifle Weight perks by the Turian Veteran. It is possible to reach the 200% with the Vindicator, Mattock. The falcon will give in you 170%. Wearing the Vindicator and the Carnifex together will give 190% and with the Mattock and the Carnifex 170%
The Tech Armor add to your cool downs by a wretched 0,3 second what time specked for Weight.
WARP
Anti-Armor DoT is really very useful for killing the boss as they dependence on Armor, a Turian Sentinel by Warp Ammunition be able to inflict grave injuries to them with this debuff. You be able to spam it each two seconds or as a result even with Tech Armor on. however the most proper utilize of Warp is that of a fuse for your teammates to detonate their Biotic Explosions plus Tech Combos.
- TS Warp to Vanguard Charges and the Nova = will create Explosion.
- TS Warp to Adept Throws/Reaves will create the Explosion.
clean then do again while full lesser targets down with your weapon.
Overload
May be the strongest skill of the game at the moment. This will hit the multiple enemies and demolish their shield/barrier and stunning them alone with the correct perks when left over rather spammable. By having the Tech Armor Power improved as well as a Power Module, you will also able hit the stuff like the truck. And in case anybody make use of the Tech ability over you, it will activate a Tech Burst. If you rise it to the +100% Shield damage, you will right away strip
- Centurions
- Marauders
- Rocket Troopers
And opening it to the flash freeze with your Falcon. Overload is OP, period.
Now the question come which target should TS prioritize
Well answer to that would be Shielded /Barrier using enemies, specially bosses. Just Overload to strip it . after that spam Warp to remain the debuff up ward and assist your squad to set off detonations, you be able to moreover put in your Rifle DPS ahead of it otherwise take out lesser enemies in the meantime. And in case you able to see the Phantom just spam Overload when pumping her face with the full of lead from cover. Overload with Shield harm add to and Falcon AoE it will be very short work of them for the reason that they can’t dodge .
Now TS teammate help me when stuff get bumpy
- The fact that the Turian Sentinel is a nice guy he like to help other and listen you . just don’t waste the cool downs for combos and explosions just allow the Turian Sentinel Warp/Overload for you
How to help Turian Sentinel teammate?
- All you have to do is to accept the fact that he is the nicest guy around and that will do it for you , it is as simple as it seem nothing can help accept for that
At what time play the Turian Sentinel
- It is the time when your team is combo/glass canon heavy
Trivia:
- The fact that the Tech Armor 30% damage reduction is kind of better although does not put together you invulnerable, you will just die in 5-6 Phantom talk-to-the-hand hits in place of 4. It is extremely helpful on Gold, although you know now that you should not just carry too far .
- Well the Aiming tricks to take no notice of guardian's shield/cover ( search YouTube for this )
- The True Turian Nice Guys will freeze the targets for their Quatrain Engineer associates
- Drell Adepts are is not good they will , stealing your spotlight
- See the Quarian Engineer's guide
- See the A list of biotic and elemental (tech) combos
- it was likely to set up that while TA did increase cool down, it was by a hardly evident .
- Falcon's start politeness of RamsenC.
- Check the Geth Engineer
- Check the Information’s about enemies and weapons stats
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