I am thinking about perking the 25% damage to a spell type so thinking about which one to pick. Frost and shock damaging stamina and mana seem straightforward. The wording on fire of "targets take extra damage while on fire" is a bit ambiguous. Does that mean it continues to burn for a small amount of damage, or is it like a built-in "weakness to fire" effect that benefits subsequent spells? The elephant in the room is the mana cost - shock costs a ton more than fire, with frost in the middle. Is there some factor I'm neglecting that justifies the extra cost? Frost seems like it would get the short end of the stick as far as encountering resistant creatures in Skyrim, but I would have thought shock and fire would be on equal footing in that respect.
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