Could make the model developed by another means gun? I do not know what the development team wants to construct the model gun 45 degrees on the way to the left? For the reason that the FPS game shooting bullet is the advance direction, as a result that the position of the gun is supposed to be right within the middle, as Quake1, Quake3 (Quake2 not, is 45 degrees). I think that's why there are some games like putting the gun model in grade 45 or tilt can be caused by the CS 1.6, but now the mainstream FPS games like COD, BF3, and Brink Crysis2 are that the model firearm near average. Do not need 100% on average, only about half that will make the visual more harmonious.
Bookmarks