For me, Red Orchestra 2 has disappointed so far. After playing through the beta version and discussing it with hardcore RO fans, we have come to conclusion that the game is nowhere near the original RO. I will say you why; in RO1 you are thrown onto a battlefield, such as a large open environment or urban city, and you had to move taking covers, flanking the enemy, and utilize support weapons to provide suppression and cover fire to advance. In the game you were never sure what strategy enemy was using. The gameplay took me to a mindset of being in a real war, because of the tactics. I mean I was scared to advance as I was scared I would die. That is the reality of war, people died and people were scared.
But, now in RO:2 it feels like a single map everywhere where we would just run and run and do mindless bloodshed without doing any strategy at all. It’s like a sport where the first person to kill all and be a hero wins. It is just a cheap thrill giving game rather than a actual terrorism simulation which RO:1 was famous for. It is Beta version, so we could suggest some improvements so that they take notice of this serious situation.
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