I want to talk about the special map constructs which is having the tactical significance for the players. As we can see in the Starcraft 2 that, there are two major examples which are destructive rocks and the Xel'Naga watchtowers. What type of the interesting linear as well as achronal map features can we brainstorm which could be implemented within Achron? If you have anything to share or discuss then please post that here.
Bookmarks