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Thread: Some quick questions about Torchlight 2

  1. #1
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    Dec 2010
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    Some quick questions about Torchlight 2

    As I say, I have some question about Torchlight 2 and if possible than please provide me the suitable response for these questions. So, here are my questions: Do two torches support the option to put skill points? Rune mechanic distorted the pets or made them stronger, permitting them to scale superior in later levels? Now the skills are appended bonuses synergy as Diablo 2, giving the player additional options to focus somewhat than building a generic class? Do scale monsters in multiplayer games? Any news or rumor about the future T2 DLC?

  2. #2
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    Oct 2010
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    re: Some quick questions about Torchlight 2

    The gaming industry is overwhelmed by the bug DLC. A few games are intended on intention to be absent, and after that increased (counting the day of release) with extra content in the form of DLC. Even the subscription-based MMOs have escaped from this; people pay a subscription and are not even free to all the contents. It's a terrible strategy from the standpoint of the consumer. Not just from a financial viewpoint but from a broader perspective: Do we truly need to see more and more scarce and poor games with DLC fixing to pay?

  3. #3
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    re: Some quick questions about Torchlight 2

    I am not referring specially to the DLC that you can discover to say that Mass Effect 2. This latter type of DLC is actually quite polite game content that was not scam. DLC was made later than the game launched in order to add to the previously "full content" of the game. Quite a lot of companies have followed, but the majority marketing is aimed at towards the cheap dirty. Light the torches and runic highlighted in the black hole. Rune would be the last wait to dive into the dirty tactics of scam.

  4. #4
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    re: Some quick questions about Torchlight 2

    I would say that ME2 is also plagued with it too. Not all of it, or I think so, but that armor? I think those are intentionally kept out. TL definitely have DLC as everyone probably modded, unless it is a supplement that cannot be modded, it would be a little more. This is just a small problem, but I think the synergies options in Diablo 2. In any case, players restricted even more encouraging: the border-en-forcing players to utilize a tiny number of skills for utmost efficiency.

  5. #5
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    re: Some quick questions about Torchlight 2

    I assume there was a discussion regarding DLC in other parts, but I am quite certain that the general ending was that the DLC in TL2 is modded in letting the people who purchased it to consider cheated and after that people do not buy that do not care about that because you could get for free. Total War games is an instance of this with the DLC faction. The day he left was an approximately accurate copy with dissimilar names and textures, but the similar statistics released the similar day or next day.

  6. #6
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    re: Some quick questions about Torchlight 2

    Rune has been said in the past have measured DLC, but are at a standstill looking for alternatives and have not made a last choice. I can make out why it is attractive DLC. It is elective, cheaper to create than a complete game, takes fewer time to do and less people in general, and can be a good way to add content to a game with time and minimize financial risk. Sequels and expansions have time to produce-DLC gives you more content faster, keeping your business and the name of your game fresh in the minds of people.

  7. #7
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    Re: Some quick questions about Torchlight 2

    As pets go, I hope they do a larger scale, but appears to be a lack of emphasis on the call in the game. Probably because not all players who want calls to 10.05 on the screen and bogging down the game in multiplayer mode. I have the intention of the game half the time so I would like a reliable partner, if I cannot have that many calls. I also liked the synergies and considerable skill is something I would like to see the light of torches 2. I am by no means a power player and I enjoyed doing some more worthwhile underused skills.

  8. #8
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    Re: Some quick questions about Torchlight 2

    I think it really depends on the company. Although I would like to see runic maybe make a port for Xbox Torchlight II and then switch gears to work in the MMO, I'm not against them adding more content to the TL II, Diablo II Expansion Lord Destruction of the wings. I would not mind a Lord of the torch of destruction expansion pack style. Adding a few more playable classes would be fun. Synergies were fine, but the original Mythos skill system when the team was working on it was great. I prefer to see an advanced form of that when you have primary skills and can serve in a way you like.

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