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Thread: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

  1. #1
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    Jul 2011
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    1,503

    Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    I was like, "hey, I ignored my PS3; let me get some MW2 for a few hours." consequently here I am at a party in Rundown (looks similar to Village) and rush into a house and locate a sniper pointing toward a window. For some cause, shoots him once into the leg earlier than going to a knife to kill. Not still through accident, regarding ADS, the aim downwards, and hit a solitary bullet from the UMP earlier than running several feet a melee kill. But even so the enemy cannot fall to his knees after firing.

  2. #2
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    Re: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    Same happen with me. Midway to run towards the enemy to combat, I think to myself, "What was that?" No knees. Reaction was a split second to decide to go ahead and just keep running towards him to kill rather than stop and shoot. I could have died from a quickscope. It's so strange for a game to bleed to another style. I hear this happens a lot in the way of Resident Evil 5 Mercenaries, but I had not heard from him in a completely different game yet.

  3. #3
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    Jun 2011
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    869

    Re: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    I used to have halo and mw2 confused through each other and the similar for resident evil and unknown. Things can easily obtain confusing at what time switching from game to game after playing a long game and not play the other longer. I did the same on Uncharted 2 in line with the head shots, did not end well for me. In addition spent Assassin's Creed 2, Dead Rising 2, once tried to assassinate the air into a zombie.

  4. #4
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    Jun 2011
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    266

    Re: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    I went over and Assassin Creed played from start to finish and after sleeping and waking I played Spider-man and tried many times to kill bad air, this was long ago. Most recently I play like Shattered Dimensions Noire Spidy then play CoD: BO and also trying to jump off building weapons of mass destruction and kill someone air. But it worked, but I was very disappointed not to get a special animation disassembly.

  5. #5
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    Jun 2011
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    568

    Re: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    Through any additional shooter game from at the moment on, the first thing I'll be thinking is "knocking at the knees, arms or face." The Resident Evil series has trained me thoroughly. I have an emotion that is reasonably ordinary. I kept demanding to utilize the x button on my Xbox in and out of the windows in Black Ops. Completely epic fail XD. This is what I think about this. So I think you don’t have to worry about it. Just play it as you are playing .

  6. #6
    Join Date
    Jun 2011
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    571

    Re: Resident Evil: The Mercenaries 3D : the enemy cannot drop to his knees after shooting

    Hello while playing this game, I did it once and I swear my friend (who had plat'd RE5 me) became the game and said. "Let the combo to expire." Most games that mix are the shooters, as they tend to change one or two buttons to be dissimilar. All time you pop Mag back during the happy hour I consider I am able to hold down L3 to shoot. After returning to play Bo and throw a grenade as an alternative of switching weapons.

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