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Thread: How Alice Madness Returns is structured?

  1. #1
    Join Date
    Apr 2004
    Posts
    64

    How Alice Madness Returns is structured?

    Has anyone have a idea on how the game is going to play out and how it begins? Like when are we going to hop back & forward between London real world and Wonderland? Is the game going to be separated into different chapters? I think the game begins in London which continues from there until we meet the Priss and then we end up at Wonderland, and then we eventually return to London later at some point of the game and then eventually return to Wonderland in a pattern direction since I heard this game is going to be linear?

  2. #2
    Join Date
    Feb 2011
    Posts
    127

    Re: How Alice Madness Returns is structured?

    We have no idea how this game is going to be structured other then that we will be collecting Memory Fragments Possibly foreshadowing events, such as in the gamely footage),and will be switching between Wonderland. One of the ways is changing, as revealed in the TSG report and conceptual art, dies after Priss, falls through a roof in London in Wonderland. We also know that going to be trying to get their children together.

  3. #3
    Join Date
    Mar 2010
    Posts
    338

    Re: How Alice Madness Returns is structured?

    And I'm wondering if we'll be collecting meta-essence and sanity shards again from the footage, Willpower doesn't seem to exist anymore, but I'm pretty sure American, what with God Mode on for the showcasing, was playing the game in the video on a harder difficulty, so we wouldn't really see what fills up the roses in the life meter due to it probably being so scarce on difficult difficulties. Maybe the teeth help with that.

  4. #4
    Join Date
    Nov 2009
    Posts
    3,331

    Re: How Alice Madness Returns is structured?

    It's also possible that that level was a restructured one from the game's later levels, with God Mod on, and no need for Meta-Escence, so they never bothered to add them into the Level build. Adding in the Teeth, Sanity Shards, and Meta Escence is probably one of the last things done in the game they’d definitely add them in to the levels to work out balancing. I don't really see the point of remaking the level and or reprogramming enemies without them just because it would be played with god-mode for demo purposes, so if there were in at all we'd probably have seen them.

  5. #5
    Join Date
    Feb 2011
    Posts
    142

    Re: How Alice Madness Returns is structured?

    I have gone through the problem that you are facing and it seems to me that I can help you out of the same. Well this game is structured on basis of story of girl who is fitting all the way with the enemies coming in front of her. I am sure that once you start playing the game then you will definitely love the same. I a m also playing it from last few days and it is really user-friendly and entreating game.

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