Even though the game in the original game was ideal for the moment, I fear that today's players can find the "Point A - kill enemies - Point B" formula extremely linear and thin. Consequently you have some idea of the experiences of fun and innovative game in the sequel? What about an open world, the type of sandbox game that allows players to fully explore the beautiful dark world of Wonderland Alice? What with the options dialog? Do you think it will be good for the sequel?
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