Am I the only one noticing that in TES games, especially Oblivion, there is a lack of villages or hamlets? Granted, you could say the Cyrodiil is supposed to be the Cosmopolitan province, but I felt like a lot of the "cities" like Chorrol and Bruma felt more like towns with a massive chapel and castle thrown along to seal the deal. The only city that was even close to being one was the Imperial City, but the division of the districts, some of which didn't seem to offer any real service like the Arboretum and Prison, really hindered the feeling that you're living in another world. Morrowind kind of had this problem too. The fact that both these games had so much space that was unused and filled with creatures and bandits, adds salt to the same.
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