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Thread: The XP System Is Severely damaged in Brink

  1. #1
    Join Date
    Jan 2011
    Posts
    101

    The XP System Is Severely damaged in Brink

    Whether anybody likes it or not, this game is intrinsically regarding killing the other team. It is about completing objectives yes, but completing objectives means killing the other team. Let's just imagine for a moment that our mission was to hack a mainframe. Let’s as well pretend that our complete team changed to Operatives and ran to the mainframe ignoring enemies to hack. How would that work out? Soldiers, Medics, Engineers, Operatives all play an essential part in the objective based gameplay model we see in Brink. However, the people who get kills take an extreme back seat to those who are standing in front of objectives holding their "use key". I am not downplaying the significance of the "use key" roles in completing objectives in any way, believe me; I just feel that their role is no more significant than say the Soldier/Medic/Engineer/Operative that is holding down the flanks or preventing the enemies from flooding in and killing that said person.

  2. #2
    Join Date
    Aug 2009
    Posts
    2,881

    Re: The XP System Is Severely damaged in Brink

    I am a medic and I protect the person doing the core objective and such and I have to kill people to do it too. But I manage to get around 4-5K XP every game so I don't see a trouble, simple fixes: Bonus points for killing enemies whose objective is to "guard the objective". So those enemies will be attempting to kill the person hacking/blowing up/etc. the objective. But if you kill them anywhere you get the bonus points. I don't think other hear will be so open minded. As well I doubt splash damage will implement any incentives to be the teams "main slayer" and possibly protect from afar.

  3. #3
    Join Date
    Aug 2009
    Posts
    3,786

    Re: The XP System Is Severely damaged in Brink

    At present you do get bonus's if you go and help said operatives by getting defending exp. the game shrewdly realizes your not actually defending anybody by being a sniper. The operative at a standstill gets downed and necessitates to be razzed. I had this exact trouble yesterday where half of the team thought sniping from a balcony on resort was the same as defending the operatives trying to take the last objective while they're defenseless. It was very close to a failed mission because those guys declined to come and defend in person.

  4. #4
    Join Date
    Jun 2009
    Posts
    4,134

    Re: The XP System Is Severely damaged in Brink

    I don't want my name on the scoreboard, and I don't get off on seeing that I have the most kills. I have to say though that is unsatisfactory to be discounted as a team player because I'm focusing on killing enemies. I mean, I am a very objective focused player whenever I play. I mostly choose soldier, I hand out ammo continually, but my primary focus is killing enemies earlier than they can get to objectives. I find that is tiresome that I have to be within a certain distance of the objective to score certain objective experience points, although my focus at the time is defending and securing that objective. The game merely says "You're not within the prescribed distance to "defend this objective', so efficiently you won't get points for it."

  5. #5
    Join Date
    Apr 2009
    Posts
    3,974

    Re: The XP System Is Severely damaged in Brink

    If you augment the amount of points for getting kills, and make it equal to those of objectives, then why would any wish to complete the objective? A vast majority of players wouldn't because all they care regarding is they, and if the fastest way to earn experience is to get kills, then why bother completing the objective? This makes the other percentage of players (those who want to complete the objective) frustrated, angry, and ruins the fun for them. Most games are based around kills getting you the majority points, and a most of those games fail while it comes to team-based gameplay objectives.

  6. #6
    Join Date
    Jun 2009
    Posts
    3,960

    Re: The XP System Is Severely damaged in Brink

    Select an objective to escort somebody and either stay close or cover him, select an objective to guard and either stay close to it or kill people that go near it. Make certain you buff teammates while you can. I don't know why it matters where you are on the scoreboard except people are giving you crap about wedging, in which case you just necessitate to find a new group of people to play with. If you are attempting to keep up with friends as they rank after that switch it up on occasion and play as a high XP gainer here and there.

  7. #7
    Join Date
    Jun 2009
    Posts
    3,859

    Re: The XP System Is Severely damaged in Brink

    Make the bonus for being near the defense objective apply at any time it's in visible onscreen, even if you are not close. And give a bonus for killing any enemies who are near the objective or for killing while you are near the objective. That way, you are rewarded for staying close to the defense spot, OR for staying somewhere you can see it, and you're rewarded for killing enemies you can see from the objective, or for killing enemies who get there themselves. Would be a fair amount of work to improve, but it would make matters better. Although, when you are a Soldier, you truly should be refilling your teammates with ammo regularly if you want to keep your XP stocked up.

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