So I have come to realize that kills will be some of the lowest form of gathering XP. This is something I have not seen for a while. Currently I play BC2 with around a 2.0 kdr give or take. Destroying or saving the common points only award me with 100 XP. This is the equivalent of 2 kills very easy to get. What we now see in that game is a lack of will to rush for the objective to defend/attack it. People prefer to stay in the back and camp and get some kills as it awards more XP (makes sense right?). So why do people want kills for XP or for KDR? Now for me, personally, I always want to get the most kills possible as KDR means everything to me. It shows skill IMO. Maybe Brink should take out that valuable stat, and add something different. Maybe like a PDR that is nothing but Point Death Ratio. Think about it. This will remove most if not all spawn killers, campers, masses of sissy snipers, etc. People will be forced to take the objective if they want to look good on their stats. Any suggestions?
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