This is like this. Aesthetic value is very significant to me, to the point that if a statistical boost is small and the previous paragraph looks better to me, I'd almost certainly stick with it. Which brings me to my suggestion? It allows players to take what would seem that the armor and weapons they want, while still maintaining statistics of the items and weapons that are actually equipped.
One of the views against this option (in World of Warcraft), was that in PvP would not be able to differentiate what armor and weapons of the enemy was actually carried and thus be at a drawback because would be able to precisely judge their strength. I could not play any of the beta version yet, because the strokes of my team and I'm still in the procedure of getting a new one, so I do not know how dissimilar are the difference between the different pieces of armor or weapons, but though this is a legitimate concern.
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