To begin with, let’s depart into risk things. You have 2 big risk factors while DPSing.
Pet vs. No pet.
Melee vs. Ranged.
Having a pet is the first (and vital) risk factor, as it is another basis of injure that can die, necessitates to be micro managed along with your character, and if dies you take a giant dps loss except you get it out once more. Being melee is another risk factor. Being in melee is just inherently more risky then staying at array, this is just apparent. While Rift isn't so melee distant that it makes a world of dissimilarity, it is at a standstill a significant factor.
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