Rift servers required to start holding similar amount of players within them as additional MMOs. Many have observed that servers into Rift grasp less players as compared to servers into other MMOs. This makes game to sense dead while comparing an elevated pop Rift server to a elevated pop WoW server. But many of them cause queues while primetime as well as events to arrive at ludicrous levels. Players have to wait within a queue just for the reason that the server permits a small amount of players online at same time.
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