The superior damage model, not much is known up till now, apart from a comment regarding "charred bone". It looks that this could be a cool semi-new feature, which would hearten new players to keep playing despite complexity. This as well goes well with the augmented CQC in RR. It's certainly something which CM can market and publicity. This would interpret to dollar bills. I am as well inquisitive how this will influence the players? Can players be dragged? In Brothers in Arms: Hells Highway, I thought it added a bizarre human part to the AI. Kind of same to the lament you hear in close quarters with PLA.
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