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Thread: StarCraft 2 vs Shogun 2: Total War

  1. #1
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    StarCraft 2 vs Shogun 2: Total War

    Shogun 2 wins hands down. Strategy games like Civilization massive V, Empire: Total War, and Sins of a Solar Empire intensive learning and planning becomes amazing. These guys are "real" strategy games. SC2 is real-time tactics, what it does and how it does business in real-time action. In general, the strategy has less control a game with the action. Imagine Shogun 2 as the general commander behind the lines, looking at a map of the battlefield, while smoking cigars. In SC2 it would be a field commander, watching the action in person and make decisions in fractions of a second to his troops. First requires planning and strategy, tactics and later requires control.

  2. #2
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    Re: StarCraft 2 vs Shogun 2: Total War

    Total war games have very dissimilar types of strategy SC2. I would say it has many, many times the ability to play SC2 at the highest level of total war to play at the highest level, but lower levels of the subtleties in SC2 can obtain macroing invaded by a much better player, while the TW games with players of average ability are more strategic and always have an absurd amount of time to mess around with the positioning unit. The lack of micro-and the need for one billion squads of soldiers moving awkwardly in place of a smaller number of more carefully controlled units I have always been off of the TW franchise, however.

  3. #3
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    Re: StarCraft 2 vs Shogun 2: Total War

    I do not think kids really understand the total war games. There is a lot of micro, who only plays in a dissimilar way. For example, all troops in TW have fatigue and morale. All of them are psychologically affected by what they see in their instant environment. Therefore, if you can, for example, the operation of two divisions of troops to strike an enemy division of both sides, the enemy troops will see this and freak out, and try to run. So skillfully direction his troops, he can beat large sections of the enemy without even having to really fight. However, if you use the cavalry and other fast to completely close a division of the enemy from all directions, you will see that they have no hope of escape, and start fighting with all his power to break free. This will make a lot of casualties on both sides and result in a bloody battle unnecessarily. A viable strategy, seeing the enemy approaching you, you quickly find the weak division with the speed and overwhelming force and allows them to flee. The strongest divisions of the enemy formation receive scared when they see their friends running for their lives, so when then the strike of the deep divisions that will be psychologically weakened.

  4. #4
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    Re: StarCraft 2 vs Shogun 2: Total War

    Fatigue is also important. If there is a hill on the battlefield, may be strategic for the race of his army to the top and wait for the enemy to go. The additional height will give your arrows and catapults a lot of additional range, and by the time the enemy is up to contribute, they will be so tired that you can easily slip and break through them. In general one of the main issues to consider in TW games is to train his army. The way it involves should be able to focus on its strengths in the weakness of the enemy, and guard their strengths weaknesses of the enemy.

  5. #5
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    Re: StarCraft 2 vs Shogun 2: Total War

    SC2 is the problem with much of its success is based off of their ability to perform repetitive tasks with the efficiency of the machine-like and control a billion things at once. That's not based strategy is a tic "based. SC2 definitely has a strategy, but few players like me, the actual planning strategies are secondary to the buttons quickly and how well you can perform various tasks. SC2 follows still fun, but the total war games that really allow people like me who do not have time to react by pressing the button absurd ability to think in the aspect of the game's strategy.

  6. #6
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    Re: StarCraft 2 vs Shogun 2: Total War

    Just wanted to say that 99 percent of people who watch professional StarCraft have absolutely no idea what is going on either, so that's not really a factor in mind. But anyway, the war is almost as far as is material esports, I was not even aware of people felt that it was possible to play aggressively. Its fun, but not all games of strategy is designed to be played competitively; some are still built for fun consider it or not.

  7. #7
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    Re: StarCraft 2 vs Shogun 2: Total War

    1v1 multiplayer no economy, each unit has a cost and you have to spend a fixed amount of money in the units, align your troops, then use the strategy and tactics (and the strategy and tactics we mean kill the enemy general and you win!) to defeat your enemy. It’s actually pretty epic to play when it comes to battles with large as 20 squadrons of more than 100 soldiers in each struggling against it. Worldwide mass war deaths, trying to see your shiz n edges, it's crazy. But as others have said just decent e-sport.
    6 Calvary looking ignore all your army and go chasing his general's funny to see emirate.

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