1.) Fallout 3 Installer installs an older version on Visual C + + 2005 that appears to affect the way the vidcard driver communicates with The Game.
2.) Fallout 3 Installer installs a Beta release of DOTNETFX3.0 (. NET Framework 3.0). For users of. NET Framework 3.0 SP1 or even SP2 (Service Pack of the Framework not the OS), upon restarting their system (when changes take place), their game will be quite unstable.
Users of. NET 3.5 or Vista should have even more random crashes.
3.) Fallout 3 Installer installs a non Plug'n Play DRM device manager (driver but not a manager) that does not like any 3rd party codecs (ie K-Lite, WinAMP, etc) and will usually see a CTD when a Hardware codec comes online. This usually occurs when interactive audio (client controlled speech) initializes (ie walking to daddy baby).
4. Fallout 3 Installer installs SecuROM Root kit as well as 8 non hidden Plug'n play virtual drivers. Owners with more than one optical drive or a sata drive may encounter random drive access issues. Also, Imaging software or any software that may use its own ASPI drive (ie Nero, Roxio, Daemon, ISO, etc.) will have one of the 8 virtual drivers causing the system to do a random CTD. Reason why clients using a cracked EXE do not experience the same volume or CTD as those who bought The Game. However, the SecuROM root kits are still on the system and active. Once the SecuROM is also purged from the system, 60% of the crashes disappear. Unfortunately, they must remain on the system in order to play The Game as they are part of the EULA.
5.) Fallout 3 also has its own built in MP3 codec coupled to its DRM to protect mp3's on the DVD (in game). Unfortunately, the codec was never fully tested with hardware decoders like those of an X-FI. This can be varied by the lack of a hardware audio switch in The Game options.
6.) Fallout 3 has 14 memory leaks that we found. Most are small, but there are a few that are quite large. Some areas of the map, the memory counter just spins at 100 MB / sec. Most memory leaks are around 5 to 10 MB / sec.
7.) Fallout 3 video graphics buffer needs to be adjustable in the options and an automatic purge cache installed for about 512 Mbs cards as well as buffers linked from SLI and CrossFire cards. I've seen areas where names on the screen start to disappear and all you see are "Input Text Here" instead of Vats or range or etc. The cache does not get dumped on some maps. Most games dump their cache folder when a reload occurs. This can be noticed when fast reload occurs from map changes. Most users will just see their graphics card run out of memory (CTD and Stuttering).
8.) Most games were fault free with a basic reload XP Pro SP2, and only critical updates and latest stock drivers. Installed The Game and played it error free for nearly 4 days. Upon a system restart, lots of errors showed up. This means that Fallout 3 significantly changes the operating system. Far beyond all reasonable accounts as you can do with the system in not to play MP3s, watch movies, make a CD or DVD, or play other games.
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