Right before leaving in weekend, the developers published the update awaited so much for Call Off Duty: World At War in version PC. This update makes it possible to make pass the play in version 1.4 and, of course, to correct a certain more or less awkward number of bugs.
More interesting, this update integrates especially the famous whole of charts (Kneedeep, Nightfire and Station!) already available on console. Let us note besides that contrary to the version Playstation 3/Xbox 360, the whole of charts is free in version PC. We of course propose to you to download this update directly since our waiters and we let us benefit from it to slip the update of the tools for modification… History to make us forgive for the delay!
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: VerrĂĽckt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD's can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes. "Bayonet jumping" has been disabled.
CoD World At War PC update v1.4
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