"The Swedish developer DICE announced new details on the action of Battlefield Bad Company, that this time will be also on PC."
The main improvements of Battlefield Bad Company 2 will address the physical component. The technology that will stand behind this result is always the Frostbite Engine, but the physical component is improved, so that defines the DICE Destruction 2.0.
The fiction of war between Russia and the United States began in the first episode will continue this later. The Russians invade Alaska, so most of the snow cover environments, as demonstrated by the two new screenshots from DICE.
The main novelty of Destruction 2.0 concerns that DICE called "micro-destruction." The physical engine is now able to determine the scalfiture smaller walls, so the player can destroy virtually cm cm for the different coverages. The explosions on a massive scale, moreover, are even more spectacular, involving a larger number of parts.
Battlefield Bad Company 2 will also be more adherent with modern shooters like Call of Duty Modern Warfare Killzone 2 and as regards the progression in the level of play. The advance will be more driven, so as to have more emotional moments. Finally, other improvements concerning artificial intelligence and the battles with the vehicles. The multiplayer component, which promises much greater than the predecessor, will be revealed in June at dell E3.
Bad Company 2 will be released at the beginning of 2010 with a publication at the same time for the three editions are: PC, PlayStation 3 and XBox 360.
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