Following the merger Activision / Vivendi Games, profound changes have been made in the latter and especially among its subsidiary Sierra. Many projects deemed insufficiently profitable potentially have been sidelined and most fortunate have joined the catalogs from different publishers. If a title like Ghostbusters: The Video Game is, for example, fell into the bag of Atari, however we had no news of promising Brutal Legend, designed by Tim Schafer and his team at Double Fine Productions.
Fortunately, the project goes well and there has even been "recovered" by the giants of the sector, Electronic Arts. True to its recent policy of openness, the U.S. publisher has just released a communique in which it is first on the concept of the game (action / adventure in the third person) before clarify a few things. Tim Schafer and his team have signed with EA Partners, the industry's most open of the publisher. The latter strives to provide the means of their ambitions to independent studios full of idea and we hope that our side of Double Fine Productions will effectively hand franchises.
Electronic Arts takes this opportunity to clarify that Ghostbusters: Video Game released for Playstation 3 and Xbox 360, but not before the fall of 2009.
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