In an interview with the magazine web Kikizo, Yoshinori Kitase (Producer of the Final Fantasy series) and Shinji Hashimoto (Square Enix Corporate Director) came back on one of the most anticipated games of next year: Final Fantasy XIII . They discussed many points of carrying the game on Xbox 360 gameplay issues. Excerpts follow.
Regarding the growing success of the series outside of Japan, Kitase admits to having no doubt at some point, too sought to erase the peculiarities of the Japanese series: "We make a big effort to eliminate the specifics of our Japanese games . Perhaps we were too conscientious in this regard ... Perhaps the Japanese origins of these games are part of this having people. For FF XIII, we are trying to do things as naturally as possible, without bothering about the guide for a specific market. The game is made in Japan, so the culture naturally follows, I suppose. "
The main character of Final Fantasy XIII and her name is actually a sham. "Lightning" is but a mask for her real name, and is the code name she goes by to keep her true identity off the records.
Our two bonshommes then add that the arrival of the game on Xbox 360 should not be regarded as a betrayal players Playstation, it is more a gift to players Microsoft. The game will be on Xbox 360 when the PS3 version is completed. In addition, the difference between the capacity of a Blu-ray and a DVD does not seem to pose too many problems.
Regarding the gameplay, so few are advanced note when even a few confirmations from the producer of the series: "In the manner of Final Fantasy XII, there will be a field full of monsters that roam, with which character can interact, or seek to avoid rather the contrary. If you touch, will lead a transition in combat. We can not say how many characters make up the squad. "Frankly not enough to reassure critics of the 12th episode, which had apparently not digest this radical change in the game system.
This interview tells us that the female, yet unknown name, is the main protagonist of the story, which should nevertheless put forward a host of others. Developers seem happy to finally have a woman as main character of an episode of the original saga. Other questions refer to the universe very science-fiction FF XIII, as well as on the very variety of weapons and enemies seen in the trailer.
"For FF X, it was more than fantasy, while FF VII was oriented high-tech. The team behind FF XIII is composed mostly of members of the team FF X. We wanted to change a bit and guide us towards a world more science fiction. "
"The trailer and images were created early in development, and this time there were only humanoid enemies that we could show. Same for firearms. In the final product, we can assure you that there will be more variety. "
Kitase also tells an anecdote about Hironobu Sakaguchi, creator of the Final Fantasy series, now party in other lands, leaving excellent games like Blue Dragon or Lost Odyssey Mystwalker with his studio. To set the series, Sakaguchi had this expression: "As long as we have these dialogs in a blue and white text with borders, everything will be fine.". Unfortunately for him, thanks to technological advances, they could not keep this feature.
Finally, if this year developers want to reduce the waiting time from the rest of the world after leaving Japan, we must recognize that because of the large number of texts contained in the game, the difference between the outputs is inevitable . So much for Final Fantasy XIII.
Bookmarks