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Thread: Sins of a Solar Empire Half Million Copies Sold

  1. #1
    Join Date
    Jul 2004
    Posts
    153

    Sins of a Solar Empire Half Million Copies Sold

    While the model of video gaming PC appears in flux and that the question of configurations recommended to play back regularly on the front of the stage, Brad Wardell is sure "its" solution. The skipper of Stardock Corporation talks with some guys on GamaSutra and actually believes that the success of its Sins of a Solar Empire is partly due to the need relatively modest game developed by Ironclad Games.


    Sins of a Solar Empire

    Brad Wardell took the opportunity to confirm that Sins of a Solar Empire has exceeded 500,000 copies sold and said that more than 20% of these sales were made through online sales. An indisputable success which, given the sums invested in development, confirms the success of the "method Stardock" ... One method that Brad Wardell hopes to see become widespread and has somehow summarized in the Gamer's Bill Of Rights: a series of ten commitments so that the players become the focus of developers / publishers.

    "1) Gamers shall have the right to return games that do not work with their computers for a full refund.
    2) Gamers shall have the right to demand that games be released in a finished state.
    3) Gamers shall have the right to expect meaningful updates after a game's release.
    4) Gamers shall have the right to demand that managers and download updaters not force themselves to run or be forced to load in order to play a game.
    5) Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will play adequately on that computer.
    6) Gamers shall have the right to expect that games will not install hidden drivers or other potentially harmful software without their consent.
    7) Gamers shall have the right to re-download the latest versions of the games they own at any time.
    8) Gamers shall have the right to not be treated as potential criminals by developers or publishers.
    9) Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.
    10) Gamers shall have the right that games which are installed to the hard drive shall not require a CD / DVD to remain in the drive to play. "



    Broadly speaking, this "charter" back on several points increasingly criticised by players who believe that publishers often lack respect for them. It is question of being able to count on a refund of a game that does not work on his machine and be entitled to expect that the games are completed at the time of their release. Brad Wardell also mentions the need for upgrades after leaving the game, to have a title that works properly with the minimum requirements and does not pilots hidden in "soft". Finally, there is a question of download managers (which must not be a necessary), can download anytime the latest version of a game previously purchased, not be considered as potential criminals, not to be compelled to have an Internet connection to play solo and not be compelled to insert the CD / DVD throughout the game.

    A list of ten points which seems to us no more abusive than that and who actually mark the willingness of publishers to win the confidence of the players ... However, the converse must also be true that the system can deliver.

    Sins of a Solar Empire Photo


    Sins of a Solar Empire Picture

  2. #2
    Join Date
    Nov 2005
    Posts
    2,483
    what I regrete in this game is that we spend as much time in clear view of the view of galactic and the graphics spend a little trapping :-/

  3. #3
    Join Date
    Oct 2005
    Posts
    924
    I expect to buy this game when it has fallen, and that I would have a little more money in the bank.

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