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Thread: Stargate Worlds Preview

  1. #1
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    Stargate Worlds Preview

    Today, there is no doubt that good intentions are not enough to prevail in the world of MMO PC. Whether World Of WarCraft, Age Of Conan or Warhammer Online to name only the most recent, means implemented have become considerable and teams of very large scale. Indeed, to distinguish some of the mass of pretenders, Cheyenne Mountain has opted for a license certainly well known but rarely used in the video game, Stargate. In development for many months, his Stargate Worlds took advantage of the Games Convention to finally reveal. If he was still no question of seeing the game truly turn, we at least have to learn as much as possible. In the report.

    Stargate Worlds

    After a few twists and various changes of developers, Stargate Worlds seems finally on track and the launch this summer, the closed beta is a sign that does not deceive: the studio is clearly an exit before the end of this year and therefore decided to start its promotional campaign in Leipzig to discover quickly forming the basis for his Thursday start from the beginning and therefore the creation phase of our character. Stargate Worlds will happen more or less between seasons 8 and 9 in the series Stargate SG-1, in other words after the destruction of Replicators, but before the arrival of Oris. Indeed, there is no question of Stargate Atlantis, at least initially. As per creation of character, we will have the choice between two factions: the Union and Praxis.

    The choice of a faction, as always in the MMO, an influence on the choice of the race of our character. That said, developers are able to transcribe the complex world of Stargate races with more ambiguous than others. Thus, the Asgard left little doubt about their allegiance (the Union for the first and second for Praxis), in contrast to the Human tendency and the situation is more complex. The first generally belong to the Union, but a group of "renegades" unscrupulous is ready to do anything to achieve his ends: the OP-CORE (Covert Operation Extraction and Reconnaissance). By the same token, many Fundamentalists, remain faithful to the Goa'uld and therefore the Praxis.

    Stargate Worlds Images

    Alongside these races are, of course occupations. In the case of Asgard, Goa'uld and Jaffas, things are not as simple or rather if, they are even more straightforward as these races have only a single class with specializations as the player progresses. Therefore, human side that makes everything a little. We must actually choose between four classes and we will begin by the soldier. Versatile par excellence is the most classic character. The commando will destine him to clandestine operations and infiltration while archaeologist more or less the profile of Daniel Jackson. Finally, the scientist must be seen as a kind of engineer able to deploy all kinds of equipment.

    Stargate Worlds Photo

    Each of these races / classes will of course starting points (Capitals) radically different, but will also have a wide variety of skills ... Stargate Worlds does not really stand out at this level. The evolution of characters will be on 50 levels and all should strive for a relatively rapid progression, rather a "Western" as opposed to the Korean MMO where the evolution of characters is usually more slowly. Stargate forces, developers have, however, significantly stressed the variety of decorations. As a result of the use portals to get from planet to planet, mission to mission, players will be able to discover radically different environments ranging from the snow-covered planet desert scenery.

    Well, history paste the meetings conducted by SG-01 during its missions, players will discover worlds "historically lagged" with companies sometimes Neolithic sometimes just blocked the Middle Ages. In the current state of things, the realization of the game we was very correct, but still fairly remote references as Age Of Conan. In return, Stargate Worlds should run on smaller machines, even if the creators were unable to give us an order of magnitude. Rather than focusing on the technical side of things, they chose us about what, in their view, the main innovation of the game: its system of mixing fighting and classic FPS MMO.

    Stargate Worlds Picture

    Unlike Tabula Rasa which has also tried to innovate at that level, there is no question that the player tries to cover during the clashes. As in any MMO you select the target and it takes advantage of the different skills that were developed for the win. No, the original Stargate Worlds east side to seek blankets. Whatever the situation, players will actually still interest in finding the best location and begin to cover. The use of barriers "natural" and shield can actually get buffs who will most often the difference. By the same token, many skills will be linked to this research coverage.

    Others on the contrary be used to flush out the enemy or to take it under crossfire. From what we could see, this system of fighting seems to work fairly well and allows exchanges far less static than in many other MMO. But for the moment, we could not try it directly and should therefore maintain a certain reserve. In the course of the game, little can be said for the moment because of the non-disclosure agreement that surrounds the beta test, however, developers have wanted to steer the game into missions to be carried out in groups 5 or 6 players. The goal is then to participate in forums relatively short to place the scenario Thursday.

    Stargate Worlds Screenshot

    In the rest of the world, Stargate Worlds should focus more on how PvE (Player against Environment), but all fantasies are possible, especially developers wishing to propose a world "movement" capable of responding to requests from players. This is without doubt a little why new races and factions are already under study (we should be able to discover first of all through non-player characters). An extension it is already considered too: it will probably open Stargate Worlds other elements of the licence and in particular Stargate Atlantis. Very promising on paper, Stargate Worlds gave us the impression of a still growing rapidly and if we're eager to learn, we still have some reservations about its exit end of 2008… To be continued!

    Stargate Worlds Wallpaper

  2. #2
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    Nov 2005
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    Too bad the sets does not stick too much with the atmosphere of the series.

  3. #3
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    I am big fan of the series but this sets me not really ... I preferred the alliance stargate damage in which it is never seen the light of day.

  4. #4
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    The design is modest, should see the gameplay, missions that will lead, etc.

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