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Thread: Hardware and software for HDML

  1. #1
    Join Date
    Jul 2010
    Posts
    32

    Hardware and software for HDML

    I have lately started studying about the HDML. So I want to know about the hardware and software for HDML. Let me tell you that I am not having enough knowledge about the HDML. So also along with the hardware and software used, provide me some more details about the HDML. I am just knowing that HDML (Handheld Device Markup Language) is a markup language that was proposed by major industries and makes hypertext accessible to "alternative platforms" to personal computers or mobile phones, PDAs (Personal Digital Assistant) so-called PDAs, and Pager. Any other information would be appreciable.

  2. #2
    Join Date
    Mar 2008
    Posts
    192

    Re: Hardware and software for HDML

    The World Wide Web in a decade has become one of the mainstream media for the dissemination of information. Through the HTML browser can draw from our interpreted to an infinite number of news, but this complex and baroque language is hopelessly inadequate for the small screen of our phone, not to mention the relative slowness of the connection (9600 bp / s), the difficulty type information, and last but not least, the cost of the call. If you own a mobile phone or similar device, WAP-READY we can tap into information stored on servers connected to the Internet or we can enter data such as trade orders, requests for phone number etc. It is not superfluous to note that WAP is quite different from the magnificent surfing the Internet to which we are accustomed. HDML are substantially different from those of its elder versions and HTML are designed for easy exchange of information. Do not wait, at least for some time, ShockWave sites on our phone.

  3. #3
    Join Date
    Apr 2008
    Posts
    193

    Re: Hardware and software for HDML

    It 's very easy to test the HTML code observations with the lens of our browser. Since it is rather complicated and expensive to install a server and from this to buy a UP.LINK check how the file .Wml from our WAP-enabled mobile phone to the Phone. com has recently created a development kit with which we can, through a WAP-enabled mobile virtual, the UP.SIMULATOR test the code we write. When we surf the Internet with the WAP protocol on the display of our cell we see a CARD. The cards are, in practice, the places where they are displayed and processed the information, ie text and graphics. These cards have, such as decks of playing cards, four special seeds. There are CARD, which are defined by the marker:
    Code:
    <display> 
    </ DISPLAY>
    and that simply contain information that will be displayed on the LCD (display) of our cell.

  4. #4
    Join Date
    Dec 2008
    Posts
    202

    Re: Hardware and software for HDML

    There are also cards that are defined by the marker:
    Code:
    <NODISPLAY> 
    </ NODISPLAY>
    which refers to a card that does not display anything on the LCD screen but just "do something" or returns a value, make an entry. Familiarity with scripting languages included in the HTML help understand this concept. There are also, two more types of cards. Another is the interactive CARD ENTRY CARD, defined by markers:
    Code:
    <entry> 
    </ Entry>
    that allows the entry and display of a text. And the CHOICE CARD defined by the tag:
    Code:
    <choice> 
    </ CHOICE>
    that refer to a multiple-choice, somewhat similar to the marker:
    Code:
    <SELECT> 
    </ SELECT>
    Each card game has its rules: one being the 'ACTION HDML are defined. To be more precise the action are actions that allow us to move through the deck. They can be the equivalent of the browser navigation buttons of our games or hand of a magician.

  5. #5
    Join Date
    Jan 2009
    Posts
    140

    Re: Hardware and software for HDML

    The individual action are structured ACTIVITIES (sic) equivalent to browsing a site that offers multiple choices or fill out forms. The time limit for the number of logical Activities we can do is stack activity (mixed activity) As said above these Activities are similar to navigation in a site selection options and modules. The data that are introduced through a mobile phone or other device are called variables. From the actions we perform in everyday life we expect the consequences So we have to consider a possible response from the buttons pressed by our mobile phone such as a phone number by entering a name. The HDML includes within it the possibility to define actions and responses to these. While the HTML of a web page must be implemented a language is both a scripting the HDML markup language is a scripting language. There are markers to give a look and feel on the display and other markers which are intended to accommodate the actions that you want to do.

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