There are also cards that are defined by the marker:
Code:
<NODISPLAY>
</ NODISPLAY>
which refers to a card that does not display anything on the LCD screen but just "do something" or returns a value, make an entry. Familiarity with scripting languages included in the HTML help understand this concept. There are also, two more types of cards. Another is the interactive CARD ENTRY CARD, defined by markers:
that allows the entry and display of a text. And the CHOICE CARD defined by the tag:
Code:
<choice>
</ CHOICE>
that refer to a multiple-choice, somewhat similar to the marker:
Code:
<SELECT>
</ SELECT>
Each card game has its rules: one being the 'ACTION HDML are defined. To be more precise the action are actions that allow us to move through the deck. They can be the equivalent of the browser navigation buttons of our games or hand of a magician.
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