Although the Motorstorm series is not one of those first names that come to mind when thinking of the PlayStation 3 catalog like there Uncharted, God of War, Metal Gear Solid ... the saga of Evolution Studios holds a privileged memory among many console owners, especially among the first to buy it. Although they spent some unnoticed among the general public (only surpassed one million units) added as a new modality to four players split-screen when they first incorporated online multiplayer, along with new vehicles like the Monster Truck and lateral movements such as the charge and impact of the scenario in our engine cooling water or lava engines to make them red.
With very large open circuits, a great variety of vehicles and a pleasant flight, Motorstorm has quickly become one of the most interesting exclusives for Sony consoles. Since then, there was Pacific Rift , but also a competitor named Split / Second . It must be admitted that Evolution Studios guys will end up making the pilots for childish and unbalanced suicide bombers of MotorStorm who are unaware of the danger around them. And finally, it is not worse because an arcade racing game does not need to be consistent to be good! In Pacific Rift, the enraged had decided to defy the elements (just that ...) in environments as varied as perilous. This time they have found nothing better than to continue their motorized city pranks!
We must begin by saying that despite being a game that breathes power and many of the features of the series, has also made some changes more or less dramatic but possibly necessary for further progress in the original concept without wearing the formula. One of the first differences from previous installments is there is no longer a video introduction by computer-generated or recorded from real image as the first Motorstorm, with a deep voice that tells the last folly of this racing festival. Now there's a comic style animated sequence, and used by several games, perhaps the Metal Gear Solid on the PSP are the most popular, which has an important role because Apocalypse is a campaign mode story with an argument consisting of three different views of the two days of competition.
These three actors are pilots who represent levels of difficulty, beginning of course for the novice. The story sequences are very abundant, not so much in life, are just small gags or dialogue, but in number, interspersed between the races. After passing more than a dozen races in fifth place or better, pass the next character, which needs to reach at least the third, and then take the role of the veteran, a new step in the difficulty. When we got the top spot with any of these three drivers also unlock more difficult events, the festival expert that ensures the ultimate challenge to improve our times in the toughest conditions.
Thus in the main mode, where Motorstorm is a racing series begins with a callow youth. It's a good way to ease the difficulty of the series and gain control or get to know some circuits and vehicles, as we will by default one of them. In a race as soon we can play with a motorcycle in the next with a 4x4 forced to learn well the handling of each vehicle and its features, which are still so different from each other as always. Well play around this difficulty in the worst case we will repeat several times a race, but never in a frustrating, even eighth in the final round can be traced, and also, in this first go round did not assures victory, and therefore, ensuring total attention to the last meter in front of goal.
In Apocalypse, add five new types of machines up to a total of thirteen: the supercar, superbike motorcycles, the MUCL car, and the chopper. Perhaps at first glance some classes are too similar, as the various types of motorcycle, but all have some small adjustment to control or turbo to suit the tastes of each player. Motorstorm remember that the volume and weight of vehicles affects the ability to literally crush rivals, and for example, a truck can overwhelm a car. On the other hand, less size, more speed and better handling for curves, something to be grateful to dodge the many obstacles the stage. The turbo is also somewhat different between classes, and heating and cooling time varies depending on engine type.
In the series, the use of nitrous or turbos operates almost unlimited. We say almost because it depends on heating and takes seconds to return to fully functional levels, if you hold down the turbo button off limits, there will come a time when exploded in the air. As in Pacific Rift, fire and water influence, and go through flames suddenly increases the temperature, but breaking drums of water, pass over pools or fountains cooled the engine and therefore the use of nitro is longer. Control is very simple, there is a movement for real magic, not all vehicles, light-and side impact to drive out weaker rivals.
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