World of WarCraft Wrath Of The Lich King
If it is a game that does not require any particular presentation, it is World of WarCraft. Role play massively multiplayer developed by Blizzard, the title actually goes rewards and records since its release, there are nearly four years and now has over ten million subscribers across the world! Blizzard does not, however, rests on its laurels and if the developer works, of course, the design of StarCraft II, another license flagship studio, we also preparing a second extension, Wrath Of The Lich King, significantly different from the first. We were able to discover something at a small living on the premises of the California team.
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Arthas awakens you, they are gone mad!
If Burning Crusade proposed in some way to go kick the buttocks Illidan is a Arthas that players of World of WarCraft will rub for "close" Wrath Of The Lich King. Before reaching that point, however, there will be countless things to do, regions to discover and creatures dissorder. Wrath Of The Lich King proposes actually significantly expand the world we already know and goes on this subject much further than Burning Crusade. While the first extension was mainly we discover Outland, Wrath Of The Lich King remains on Azeroth and we propose a new continent, Northrend. It should be accessible to all players level 70 minimum through two zones "starting point" in the West, the Tundra Boreenne and the East, Fjord Hurlant.
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The integration of two regions of departure must avoid the rush Burning Crusade and differences between these regions, accessible to all players whether the Alliance or the Horde, are there to vary the pleasures. However, in order to avoid questions like "What is best to start? "Blizzard has planned creatures equivalent similar rewards and similar bodies in these two regions which are therefore variations on the same theme. These regions "core" used to discover a whole new continent by providing access to Grisonnes, Zul'Drak or Sholazar, but we will come back. One thing that we do not come back on the other hand: the flying mounts will be used to Northrend only from the 77 level, history that the discovery has meaning. That's it said.
During our few hours Thursday in the premises of Blizzard, we have noticed how Northrend is varied. The different regions of the new continent are not exclusively composed of snowy landscapes and if the graphics engine has not changed since Burning Crusade (recast will later), the artistic talent of the designers of Blizzard is impressive, as they are succeeded in making pretty things with technology several years old: if the owners of GeForce 8800 will be for their expenses, you can still enjoy World of WarCraft with a machine very average. It is interesting to note that for the moment, Blizzard does no alternative: we must have Burning Crusade if we want to enjoy Wrath Of The Lich King and reach the level 80 with his or her characters.
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This new limit level will of course many new quests and objects of all kinds, but Blizzard has not seen fit to really dwell on this point. The studio did not want either we talk more in detail about the new profession, registration, which should improve the enchantments through inscriptions precisely. It is hoped in this connection that Blizzard will find a solution so as not to force us to leave "nothing" to test this profession. Very awaited this new class of characters, we have unfortunately not been able to try it, only to see it, but we were able to ask many questions to our three guests Brand: Allen Brack (producer), Jeffrey Kaplan (Senior ) And Tom Chilton (Senior).
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Graphically very impressive, this class should be accessible to all races of people, however gnome inimitable! To have the right to create a Chevalier de la Mort, it will have at least one character level 55 on a server. Blizzard think for the moment to a limit of one per account Chevalier, a server. It must be understood that there was no question of transforming an existing hero. Le Chevalier will be a new character who will start at 55 with equipment green / blue enough to get started. First, it will propose various quests to be distinguishable from other, even if Blizzard expects to see a lot of Knights the first day.
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This rush, however, should be tempered by all the other innovations made to Thursday. Thus, Blizzard believes that many players prefer to advance their heroes to the highest levels before starting a new character ... It must be said that level content, 70 will have something to do. We have already talked about the different regions of Northrend, however, it is important to emphasize that their size is rivaled only by their wealth. New factions such as Vrykuls or Tuskars are on the agenda and while the former are clearly aggressive, the latter are contrary to the peaceful fishermen headed walrus. Various factions will be present to populate the regions of Northrend and, of course, some of them, viscerally opposed to one another, require players to choose their camp.
Zul'Drak is a unique region because it is an immense city Troll who, alas, is more than a shadow of itself. However, its size and its architecture are unique and we invite you to consult the dedicated video to convince you. Other outstanding area (if they are not all), Desolation Dragons is marked by a snowy climate. A varitable graveyard of dragons, this region is bisected by the Chemin Titans, a passage around which are the altars of dragons, as oasis of green in this landscape refrigerant. Finally, we have time to browse the Sholazar Basin, an area that Blizzard has not yet settled, but where the environment is close to the famous crater Un'Goro with all that this implies tropical vegetation .. . Very scenery!
This little guide routard require course to be completed since Blizzard has not detailed the players available characters, quests and proposed forums. We have already had a quick overview of all this, but this is only a preview and we know more important to tell you right now. Thus, with Burning Crusade, Blizzard has seen how the bodies' short '(about one hour) are appreciated. Blizzard has actually develop a dual system with the same raids for groups of 10 or 25 so that everyone can discover all the extension and not be blocked simply because it is not clear form large groups.
The raids in 10 players ending course with less prestigious awards, but players should be able to play all the aspects or Chamber Of Malygos for example. Same for Naxxramas who "take advantage" of leaving Lich King to be moved to Northrend, without any internal change it said. Two new arena will also emerging to exploit course, the limit level (80), but more interesting that both PvP PvE, it is a question of integrating vehicles. These devices should accept between one and eight players and in particular give rise to specific quests: passenger on a mount, you have to start "bombs" on prosecutors and then in command of a griffin, we must recover one by one prisoners to save them.
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More anecdotal, it is also question of multiple elements of personalization of his character before and after its creation. Thus, developers have taken the example of new hairstyles accessible through finance and perhaps even through quests (?). We have however been no new information on the new talent that will not fail to see the day with Wrath Of The Lich King. Blizzard in custody therefore in the elbow and we reserve obviously still a lot of surprises, particularly in regard to the Chevalier de la Mort. We can already say that he will use three types of runes that we will see below life. At number six, these runes (blood, ice, unholy) are used by powers that operate various combinations of course.
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During a fight, it will of course not possible to change the combination of runes used! In addition to this system of runes, the Chevalier de la Mort has skills based on the power Runestone. A bit like rabies warrior, the power goes up as you use the runes and then unlocks skills even more deadly. Finally, let's finish this (already long) presentation of Wrath Of The Lich King speaking in the capacity of resurrection of Chevalier. There is no question of making life to his companions as would a priest, but rather to use any corpse to invoke a goule who fight alongside him during a limited time ... The most interesting is that in a group, a hero killed may very well take control of a goule! That's it for now, but know that Blizzard should soon re talking about World Of WarCraft since no release date or even beta test has yet been announced for this second extension.
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