All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
I could not figure out why one would go for bleeding damage? Why one will be able to take increases physical critical damage when there are increases critical damage for all the categories available? Poison damage is available in finesse and it not only into the marginal damage for the real piercing. There are lots of useless stats as well as redundant skills. piercing is supposed to be desirable because of destiny modifiers.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
There are variety of the components available in the game. so far there are no guarantee that you will get the flat rate stuff and they are quite difficult to search in the game. you can use all the component until and unless you are supposed to find the flat rate components. One can appreciate to have a good component in the game.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
You are saying that all the stats are useless which means that it is conditional. If you are not having any weapons to use with poison than you should not use Poison.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
The developers has provided lots of things to select. So that gamers will be able to play the game as per their requirement. I used to do 20% damage in the daytime scenario but still I was not able to do flat damage in the game. there are lots of variety available in the game which you give great gameplay. I am looking to have all the stats and modifiers in the action. There are 30 different kind of stats but it would be more useful to have 10 stuffs which can be used by all the gamers.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
+Damages is supposed t affect all the gamers and it will give more % with the same kind of the quality. +Damage are rare and it can be used for the filler till you are managed to get another rare option. Some people really don’t bother about the minmaxing stats. There were some people who are looking to have +daylight damage hence one can roleplay the hero who was afraid of the dark.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
There should be higher bonus available in the game. one can roleplay and I wanted to do with the damage stuff. there should be something which will allow us to allocate point. There is no sense to remove the extra forms of the damage from the game. they should not removed the same from the game. it will remove uniqueness of such kind of elemental materials when you are able to easily find or you can purchase the same into the some of the situation. most powerful version would not be associated with the type.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
I agree with you that there should be 100% unique armor. I am sure about that it would be unique in the game. also there should be better blacksmithing regents and I think it will kill the game as it was overpowered smithing.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
You wondering that piece of gear seems to be pointless. The performance of game can be influences because of gear. In that particular game one should wear gear.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
Well according to me the developer of the game should provide unique items in the game it should be really good. There is no sense to place stats in gear as you are not wondering about maximizing. You can easily went into the stats and remove the stats from the gear and it won’t bother to make the stats redundant for you.
Re: All the useless stats should be consolidated into Kingdoms of Amalur: Reckoning
There are some stats in the game which are really better than that of other. If you are able to get better stuff in the game then you should use it without having any complain. There are lots of situations in the game and all the stats are useful in particular situation. but there is lots of mash happened between the stats in the game. so the developer of the game should work around the stats so that one can avoid the confusion.