PS3 UI control from the iPhone
I want to know about the play station 3 that I can control from an iPhone. Indeed, initially the Playstation 3 had something for everyone. Announced as 3000 times more powerful than the most ubber roxxor full of computers , the PS3 also boasted to support this revolutionary technology, the Blu-ray. Although we may have the blue stripes by being sodomized by a smurf and Na'vi Sony predicts his successor as BRD pure and simple chopper-Day. Hoping that you guys will give me more details about it.
Re: PS3 UI control from the iPhone
The PlayStation 3 has a multitude of new features that will propel you into a unique gaming experience. Among the most notable were :
- The online game (copied from Microsoft itself has copied the Dreamcast)
- The lighting of the console with the button on the joystick (copied from Microsoft)
- The system Sixaxis (copied Nintendo)
- The interface Playstation (copied from Microsoft)
- The wireless controllers (copied from Microsoft itself has copied Nintendo)
- The HDMI (copied from Microsoft)
Re: PS3 UI control from the iPhone
The cross-platform development environments poses many problems: with them, the App Store is just one of many possible uses of software. Developers do not code for more than the iPhone, they code for the development environment, which is consequently all the ascendancy in terms of platform, Apple is not a parent willing to let go so easily. On the other hand, knowing that the philosophy of IDE (Integrated Development Environments) boils down to "code once, run anywhere" (program once, run anywhere), it tends to blur the specifics of each platform . If a feature is not available consistently, it is likely that it is simply not supported, resulting in a race to the bottom. On the other hand, knowing that each platform provides a user interface of its own, both in terms of functioning as appearance, it is impossible to make an application that takes advantage of these characteristics: the buttons are not the same size of an OS to another, so you can not create a consistent layout and harmonious machine to another.
Re: PS3 UI control from the iPhone
The oriented multi-platform SDK for their help to create a project that will be compiled for different machines. Thus, a project with Unity to create a game that can be run in a web plug-in, a standalone application on Mac OS X as on Windows, as well as game consoles (Xbox 360, Wii, PS3 ), and finally on the App Store, limiting changes in platform-specific maximum. One might think that Apple would look favorably manna new developers that provide development environments, since a number of applications built with these SDKs have sold very well. But as every coin has two sides, these benefits come at a price that Apple does not seem willing to pay.
Re: PS3 UI control from the iPhone
The iPhone hacker has full access to last home console from Sony, Japanese manufacturer known worldwide for its consumer electronics product as well as their great consoles both desktop and laptop. Someone has managed to unlock the iPhone, and thus became famous, has now announced that it has obtained the full access to the PS3 hardware. Also a complex interface in order to attack the hardware of the console from a PC and, after several attempts, seems to have succeeded.
Re: PS3 UI control from the iPhone
The other invention, much more interesting and allows not only control the PS3 (but like a joystick seriously), but also streamea (ie, transmits) all the same video processing to an external device via WiFi. This device, which has the shape of any portable console (like a PSP or DS), also allows us to control what we are seeing, as it has buttons for that purpose.
Re: PS3 UI control from the iPhone
Some limitations, however: To play a video stored on your iPhone from your console for example, you must leave the application MediaServer launched system since the iPhone does not allow him to reside in the background. As for transfers, it must also know that MediaServer does not write files sent via FTP in the playlists from the system. In other words, the music you send your iPhone in this way can not be read from the iPod application, and conversely, music transferred via iTunes can be played on the local network. Otherwise, the application works perfectly well. We appreciate the total lack of settings: it was enough to launch the software after enabling WiFi for the iPhone appears on our PS3, but also on our PC using Windows Media Player. Simplicity has its limits: if other people you use your local network, they can read what you store on your device.