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Thread: NeuroSky And Square Enix To Release Brainwave-Controlled Game

  1. #1
    Join Date
    Oct 2005

    NeuroSky And Square Enix To Release Brainwave-Controlled Game

    NeuroSky, Inc., the leading manufacturer of “wearable” consumer bio-sensors, announced today the unveiling of a brainwave-controlled video game at the Tokyo Game Show 2008 in Makuhari, Japan, on October 9 and 10. This exciting and entertaining demonstration is based on a new game concept being jointly developed with Square Enix Co., Ltd. (Square Enix).

    The technical demonstration developed with Square Enix operates in conjunction with Windows PC machines and features the NeuroSky commercial headset, MindSet™. The recently introduced MindSet is capable of interfacing to a variety of gaming platforms, including PC, console and mobile. It resembles a pair of headphones, with a single electrode contacting the user’s forehead while reading the player’s brainwave information, or EEG data. The headset registers the current state of relaxation or concentration of players, allowing them to perform a variety of actions within the game.

    “At Square Enix, we are actively involved in developing a variety of gaming interfaces. I am thrilled to have this opportunity to work with NeuroSky, and apply their advanced sensor technology in this brain-wave controlled game demonstration,” commented Ryutaro Ichimura, Producer at Square Enix. “Although the main purpose of the demo is to test the results of our short development period, I hope it also unlocks new potentials in gaming.”

    Stanley Yang, the CEO of NeuroSky, considers the joint development with Square Enix as further validation that brainwave-reading (EEG) technology is rapidly emerging onto the video game scene. “We are delighted to have built such an important partnership with a key industry player to have jointly developed a demonstration based on brainwave-reading technology. The market has been anticipating the introduction of this technology for many years, and the reality of controlling features of a video game through mental control is finally taking root.”

    Tokyo Game Show 2008

    NeuroSky’s booth will be located in the Business Solution Area (3-N4). The technical demonstration will take place on Thursday, October 9th and Friday, October 10th only.

  2. #2
    Join Date
    May 2008
    The MindSet looks like a pair of headphones, where a single electrode connected to the user's forehead will read the player's brainwave information (EEG data), registering the commands and letting players perform relevant actions within the game

  3. #3
    Join Date
    May 2008
    Would you make a beeline for this game, or do you think it is a gimmick at this point in time, rather preferring to wait for a second generation version to be released before making the plunge?

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