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Thread: Outline rendering is not working properly with OpenGL driver

  1. #1
    Join Date
    Nov 2011
    Posts
    60

    Outline rendering is not working properly with OpenGL driver

    Well I am suffering from an interesting issue which I wanted to discuss over here. I am getting an issue associated with the outline rendering into the OpenGL. I mean the rendering of the black lines around the object of the CellShading. Well I am not able to figure out why the above mentioned issue is happening?

  2. #2
    Join Date
    Nov 2010
    Posts
    368

    Re: Outline rendering is not working properly with OpenGL driver

    Looking at the situation I am asking following questions which will be helpful to get the requirement of yours.
    Which operating system do you installed on the computer? what is the hardware configuration of the computer? do you have installed all the necessary drivers on the computer? Let me know if you are having further information to get the idea of the root cause of the issue which you have mentioned over here.

  3. #3
    Join Date
    Dec 2010
    Posts
    409

    Re: Outline rendering is not working properly with OpenGL driver

    Looking at the situation I am suggesting following thing which you can try to resolve the issue.
    You have to set up OpenGL in order to render backfaces and as a lines.
    Well I wanted to tell you that you should go for glCullFace(GL_FRONT) and glPolygonMode(GL_FRONT_AND_BACK, GL_LINE).

  4. #4
    Join Date
    Mar 2011
    Posts
    359

    Re: Outline rendering is not working properly with OpenGL driver

    Let me know whether the above mentioned solution is working or not. If there is no change in the situation than I am suggesting following thing which you can try to fix the matter.
    • You should switch to simple shader which is supposed to draws black or disable lighting and using the use glColor (black) into the fixed function.
    • After that you should render the object againg.
    • Now you have to reset ( glCullFace(GL_BACK) and glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)) and see what results do you getting.

  5. #5
    Join Date
    May 2011
    Posts
    415

    Re: Outline rendering is not working properly with OpenGL driver

    I am suggesting that you should reinstall the drivers on the computer. if it is not working than I recommend that you should get the latest version of the drivers and install it. After installing the same you should reboot the computer.

  6. #6
    Join Date
    Jul 2011
    Posts
    331

    Re: Outline rendering is not working properly with OpenGL driver

    Well I think you will need to contact the technical support team and get the further assistance on this particular matter.

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