Now that we have everything ready, it's time to start our program, but before symbology:
Clocks, frequency = frequencies of the GPU or Memory, in Mhz (or even GHz)
Core, GPU, Core = We refer to the processor Video Card.
Memory, VRAM, Memory = We refer to the memory of the video card.
Overclock, Ocear, OC = Word to overclock.
Artifacts on the screen = Errors
the rare (tables without textures, polygons, folded, etc)
FPS = Frames per seconds, frames per second. The more the better. The idea is to overclock the 3D clocks and not 2D.
ATI Tool
Install and Ati Tool Run
The easy way is to press the button "Find Max Core" and then "Find Max Mem". The program will automatically search for the maximum MHz in the nucleus and then in the reports.
We only look, as the program detects errors in the image.
The hard way, but safer to find the maximum, is to raise the levels one by one, Shorter intervals up to 10 Mhz is good choice to find the maximum of the GPU and then the reports, which will take time. But not at 1000 MHz to 1000 MHz.
- First enable the 3D view of the cube to see if what we're doing generates any profit, or artifacts.
- Then, raise the core with the mouse (or, write in the top) is a good option.
Every time we raise MHz, apply to "CLOCK SET" will have to find artifacts with the "SCAN FOR ARTIFACTS. If you see in the picture, then, is likely to find hardware maxed. Those with experience know when to apply this button all the time because it is a bit tedious. Nobody said it was a matter of minutes.
When viewing artifacts, such an image will (over-speaking):
While it is possible that the picture is not entirely out of yellow, they start to appear yellow triangles or squares in some areas and in the form of flickering. These are called artifacts. In games, you can also view and in different ways. You'll notice the graphics simply when it is grossly erroneous.
- Then, when we find the maximum, go down (yes, I will go down) 10 Mhz. This is because we spent the ceiling. The "roof" of overclocking is when you reach the maximum Mhz without generating artifacts. Those with experience will come down to your taste.
- Then we have the GPU overclocked to the max.
- Do the same with the memories, for it to repeat step 1 and wala, card overclocked to the max.
NOTE: You may notice that your ATI Tool is different from this guide. This is because it does not display clocks for 3D applications and drivers (PERFORMANCE - not permanent) or hardware (LOW POWER - permanent). Do not worry, 3D overclock.
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