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Thread: MSI Afterburner tuning of types

  1. #1
    Join Date
    Mar 2011
    Posts
    1,639

    MSI Afterburner tuning of types

    Hi all, within program MSI Afterburner there is a repeated modification of types into 2d as well as 3d. I have made types, actually on skrine. Proposed the whole thing as needed but there is a problem that it is required to apply as a 3d kind is at one time included. Even though, within 3d I did not so far call. In added words how to induce mechanically to exchange types in this program? In reality it commutes not except only includes a 3d kind.

  2. #2
    Join Date
    Jun 2009
    Posts
    1,518

    Re: MSI Afterburner tuning of types

    Create a 2d profile as well as a 3d profile and stock up it at that page within the exact boxes and save. After that in initial screen of afterburner (at what time you startup afterburner), base left, press "apply overclock setting lying on start up" the little icon must be red/blue/green, depends on skincolor for Afterburner. Be certain to startup afterburner while windows begins (you be able to put this at settings page for afterburner, first page, choose start by means of windows with start minimized). Subsequent to restart for windows, it must mechanically put 2d or 3d clocks whilst required.

  3. #3
    Join Date
    Nov 2008
    Posts
    1,514

    Re: MSI Afterburner tuning of types

    Subsequent to months for Beta development MSI as well as Guru3D gladly declare Afterburner 2.1.0 ultimate version. They said thanks for every of the reaction from people through Beta phase. The fresh version included hold up for the newest graphics cards yet as well introduces a latest feature as Predator that will allow you to capture videos for your games. MSI declared that it is Afterburner Version 2.1.0 overclocking service and it is Kombustor V2.0.0 testing function is now obtainable for every gamers to download worldwide. The fresh edition of Afterburner not only hold up the newest NVIDIA GeForce 500 as well as AMD Radeon HD 6000 series for graphics cards but also includes the marauder in-games video capture utility. Gamers can currently capture every of their mainly intense moments within their preferred games and share them through the world from sites similar to YouTube.

  4. #4
    Join Date
    Mar 2009
    Posts
    1,360

    Re: MSI Afterburner tuning of types

    Guru3D with MSI have been operating quite hard on AfterBurner. Recently they release the updated Beta review for Afterburner. This application productively protected the leading location for graphics card functions. We are happy to observe MSI Afterburner that is leading the overclock applications, except where pleased by means of what we have at the present; they decide to go one pace beyond everyone. It has changed the method of unlocking unofficial overclocking lying on AMD graphics cards to create overclocking newbies imagine harder previous to enabling this utility without thinking and coming to hold up forums by means of false bugreports.

  5. #5
    Join Date
    Nov 2008
    Posts
    1,259

    Re: MSI Afterburner tuning of types

    At the present MSI Afterburner hold up the RivaTuner's user extendable localization system. at present localization system has the default English, Russian, Traditional Chinese, Spanish, Italian as well as Dutch language packs and influence context assist system as well as non-skinned superior properties interface. Close to RivaTuner you can as well generate your own language packs intended for your resident language and split your work by means of MSI Afterburner user’s group of people.

  6. #6
    Join Date
    May 2008
    Posts
    860

    Re: MSI Afterburner tuning of types

    Included Accessibility Checking time configuration file switch is increasing the compatibility by means of AMD ULPS power saving technology lying on Crossfire systems. The switch permits low-level monitoring element to utilize AMD driver API to make sure GPU accessibility as well as sense and show GPU sleep state correctly. Please acquire a note that AMD API completion is unproductive and barely suits to realtime monitoring as a result of high CPU pressure resulting into intermittent stuttering within games. That is the reason that compatibility switch is immobilize by default, allow it only if you completely require to perceive slave GPU sleep condition lying on the graphs with side effects similar to performance drop as well as stuttering resulting as of unproductive AMD API completion.

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