Hi all,
I am using ZBrush 3.5 that is an advanced software that will allow me to control how to cohabit with largest 3D software: XSI, Maya, 3DS Max, Cinema 4D, Blender, Modo, but to master all this For maps: UV, bump, normal, displacement, textures ... i have made with Zbrush for such software. Actually i find the some displacement maps in Zbrush 3.5. Please shelp.
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