Talkin 'about for several months, developing an iPhone version of Adobe Flash player is indeed a reality. According to Paul Betlem, director of engineering at Adobe, a team is currently assigned to this task: it would certainly that the green light to see that this technology widely used on the Web, or incorporated into the iPhone and the iPod Touch. No technical obstacle would not therefore address the implementation of Flash on the iPhone. Betlem recalled, however, in an intervention conducted at the conference Flash On The Beach (FOTB) that the iPhone was a closed platform. One way to suggest that Apple may not be ready to change its tune?
Officially, Apple prohibits developers of applications for the iPhone design application environments that would replace its system or its own software, and has so far not intended to allow the development of plug-ins for their browser Safari Mobile. This decision closes the door to Adobe Flash, but also a technology like Java. The company defended this choice by explaining that, it retains control of the mobile environment of the iPhone, and protects it flaws or decreases performance that could lead to the use of third-party technologies.
Steve Jobs has already expressed about Flash. Apple CEO said that as such, the Adobe technology was too greedy in resources for a mobile phone. He believed that the mobile version, Flash Lite, did not provide a sufficient level of functionality to be useful or necessary to implement it in the iPhone.
Flash on iPhone, even if it is introduced in the form of an application and not as a plug-in Safari Mobile, however, constitute a threat to Apple. Some developers might be inclined to develop services rather than using Flash applications for the iPhone. In addition, we know that Apple feeds some ambitions in terms of rich interfaces with SproutCore (already used for the Web interface MobileMe), a free runtime environment based on JavaScript ...
Bookmarks