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| Tags: direct, freelancer, games, play |
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#1
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| direct play for microsoft games [freelancer]
Hi there folks, As a guy who likes the game Freelancer and who has just bought a new PC to play on i have just discoverd that Freelancer doesn't work on Vista.After much searching i have found out that Vista does not have Direct play so i cannot connect to any server.Not to worry me thinks as ime sure that one of you guys has a solution or knows when microsoft are bringing out a patch to fix this |
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#2
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| Re: direct play for microsoft games [freelancer]
Windows Vista does include DirectPlay, but not DirectPlay Voice or Direct3D Retained Mode. Can you perhaps be more specific about the error or behavior you are seeing trying to run it? What kind of hardware and video do you have? What video driver are you using? -- Chuck Walbourn SDE, XNA Developer Connection This posting is provided "AS IS" with no warranties, and confers no rights. |
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#3
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| Re: direct play for microsoft games [freelancer]
Thx for the reply chuck, i can run the game in vanilla,whenever i try to go online to play on a mod i can get to the server list but when i try to connect to a server all i get is that the was a connection problem my end or server end.I have checked all the usuall avenues of firewalls etc but to no avail.i am running vista home premium with a dual core AMD 5600 and an NVIDEA pro card.I have no trouble on my XP machine and everything is set correctly.I am at a loss lol "Chuck Walbourn [MSFT]" wrote: > Windows Vista does include DirectPlay, but not DirectPlay Voice or Direct3D > Retained Mode. Can you perhaps be more specific about the error or behavior > you are seeing trying to run it? What kind of hardware and video do you > have? What video driver are you using? > > -- > Chuck Walbourn > SDE, XNA Developer Connection > > This posting is provided "AS IS" with no warranties, and confers no rights. > > > |
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#4
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| Re: direct play for microsoft games [freelancer] hello i am playing fl on vista and on line the problme hase to do with vires protections!!!!!! i have dune exparments. i have un instaled my nortan antivres. fired up freelancer conect to servers no problme. reinstaled nortan same erro as you get server hase gone off line. now if you have vista 64 bit build then there is not much use of vires protection yet cause no one hase realy made any vires that work on a 64 bit machine so far. but do exparemnts and try . un install your vires protection and i bet you will be able to get on servers. i dont know y this is. but from what im finding out is it hase to do with something they added in windows to work with the antivres soft were. so if ya want to play fl on line then ya have to dump your antivres "Steve" wrote: > Thx for the reply chuck, > i can run the game in vanilla,whenever i try to go online to play on a mod i > can get to the server list but when i try to connect to a server all i get is > that the was a connection problem my end or server end.I have checked all the > usuall avenues of firewalls etc but to no avail.i am running vista home > premium with a dual core AMD 5600 and an NVIDEA pro card.I have no trouble on > my XP machine and everything is set correctly.I am at a loss lol > > "Chuck Walbourn [MSFT]" wrote: > > > Windows Vista does include DirectPlay, but not DirectPlay Voice or Direct3D > > Retained Mode. Can you perhaps be more specific about the error or behavior > > you are seeing trying to run it? What kind of hardware and video do you > > have? What video driver are you using? > > > > -- > > Chuck Walbourn > > SDE, XNA Developer Connection > > > > This posting is provided "AS IS" with no warranties, and confers no rights. > > > > > > |
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#5
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| Re: direct play for microsoft games [freelancer] PS just in case some one askes did you have the fire wall down fore the antivres and the ancer is yes. all so mcaffy, zone labes . all do the same thing my xp machine no problme with antivres . my vista machine with antivres .freelancer mplayer will say server gos off line. with them uninstaled no problme conecting to servers "MDF Destroyer" wrote: > > hello > i am playing fl on vista and on line > the problme hase to do with vires protections!!!!!! > i have dune exparments. i have un instaled my nortan antivres. > fired up freelancer conect to servers no problme. > reinstaled nortan same erro as you get server hase gone off line. > now if you have vista 64 bit build then there is not much use of vires > protection yet cause no one hase realy made any vires that work on a 64 bit > machine so far. > but do exparemnts and try . un install your vires protection and i bet you > will be able to get on servers. i dont know y this is. but from what im > finding out is it hase to do with something they added in windows to work > with the antivres soft were. > so if ya want to play fl on line then ya have to dump your antivres > "Steve" wrote: > > > Thx for the reply chuck, > > i can run the game in vanilla,whenever i try to go online to play on a mod i > > can get to the server list but when i try to connect to a server all i get is > > that the was a connection problem my end or server end.I have checked all the > > usuall avenues of firewalls etc but to no avail.i am running vista home > > premium with a dual core AMD 5600 and an NVIDEA pro card.I have no trouble on > > my XP machine and everything is set correctly.I am at a loss lol > > > > "Chuck Walbourn [MSFT]" wrote: > > > > > Windows Vista does include DirectPlay, but not DirectPlay Voice or Direct3D > > > Retained Mode. Can you perhaps be more specific about the error or behavior > > > you are seeing trying to run it? What kind of hardware and video do you > > > have? What video driver are you using? > > > > > > -- > > > Chuck Walbourn > > > SDE, XNA Developer Connection > > > > > > This posting is provided "AS IS" with no warranties, and confers no rights. > > > > > > > > > |
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#6
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| Re: direct play for microsoft games [freelancer] Has anyone found a work around for this particular issue yet? Removing anti virus and anti spam is NOT a correct fix. Is this just a lost cause? -- pxwebdev |
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#7
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| Re: direct play for microsoft games [freelancer]
"pxwebdev" <pxwebdev.36x0a7@no-mx.forums.net> wrote in message news:pxwebdev.36x0a7@no-mx.forums.net... > > Has anyone found a work around for this particular issue yet? Removing > anti virus and anti spam is NOT a correct fix. Is this just a lost > cause? Freelancer works fine on my Vista box, never had a problem with it. What problem are you having? You responded to a message, but didn't include the original so I don't know what problem you are addressing. -A. |
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#8
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| Re: direct play for microsoft games [freelancer]
What anti virus are you using on your Vista Platform?So far can not get it to work on norton 360,MC Caffery...... |
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#9
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| Re: direct play for microsoft games [freelancer] To get online with Freelancer you must use the "white list" of antiviruses to enable you to do so. AVG or Avast for example will enable you to get online. Remember to run as administrator and xp compatible. Also if your playing FL with Vista disable 3d sound in the game options. This will solve all sorts of problems running the game. Just found this thread so dont shout at me for the late post :) -- Slainte1967 |
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#10
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| Re: direct play for microsoft games [freelancer]
Slainte1967 wrote: > To get online with Freelancer you must use the "white list" of > antiviruses to enable you to do so. AVG or Avast for example will enable > you to get online. Remember to run as administrator and xp compatible. > Also if your playing FL with Vista disable 3d sound in the game > options. This will solve all sorts of problems running the game. > Just found this thread so dont shout at me for the late post :) > > I play Freelancer on windows Vista64 home premium and ultimate - two machine - the laptop has a new dedicated graphic card - the other has a EN9800GT a directX 9 card with DX10 compatability. Virus Software to use is Eset Nod32 or AVG Personal(FREE EDITION)not the buyable version. You must also use the windows Firewall - but there is a free front end for called VistaFirewallControl. The issue is caused by the lack of DirectX Play in DX10 because MS went over to different protocols and forgot about backward compatability. Have fun. |
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#11
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| Re: direct play for microsoft games [freelancer]
> Slainte1967 wrote: (clip) Robert McKenzie <robert@kenzie.org.uk> wrote in news:gla9lk$1d10$1@adenine.netfront.net: > I play Freelancer on windows Vista64 home premium and ultimate - two > machine - the laptop has a new dedicated graphic card - the other has > a EN9800GT a directX 9 card with DX10 compatability. Actually a Geforce 9 series card will also run Dx1, 2, 3, 5, 6, 7, and 8 games as well. > Virus Software to use is Eset Nod32 or AVG Personal(FREE EDITION)not > the buyable version. Or just go naked, I can't remember the last time I installed anti-virus. > The issue is caused by the lack of DirectX Play in DX10 because MS > went over to different protocols and forgot about backward > compatability. Actually MS didn't install DirectX 9 into Vista, you can download dxwebsetup.exe and install it manually. MS Guidelines state that ALL games that use DirectX need to install the files via the DXSetup app, even if the DirectX files are already detected because some may be missing. Unfortunatly not many games do this. Including this one.... which I worked on... hey I even worked on the installer, sue me. It's not DirectX 10's fault, so lay off. -- Joe |
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#12
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| Re: direct play for microsoft games [freelancer]
Joe wrote: >> Slainte1967 wrote: > (clip) > > Robert McKenzie <robert@kenzie.org.uk> wrote in > news:gla9lk$1d10$1@adenine.netfront.net: >> I play Freelancer on windows Vista64 home premium and ultimate - two >> machine - the laptop has a new dedicated graphic card - the other has >> a EN9800GT a directX 9 card with DX10 compatability. > > Actually a Geforce 9 series card will also run Dx1, 2, 3, 5, 6, 7, and 8 > games as well. > >> Virus Software to use is Eset Nod32 or AVG Personal(FREE EDITION)not >> the buyable version. > > Or just go naked, I can't remember the last time I installed anti-virus. > >> The issue is caused by the lack of DirectX Play in DX10 because MS >> went over to different protocols and forgot about backward >> compatability. > > Actually MS didn't install DirectX 9 into Vista, you can download > dxwebsetup.exe and install it manually. > > MS Guidelines state that ALL games that use DirectX need to install the > files via the DXSetup app, even if the DirectX files are already > detected because some may be missing. Unfortunatly not many games do > this. Including this one.... which I worked on... hey I even worked on > the installer, sue me. > > It's not DirectX 10's fault, so lay off. > Actually if you want to get techie I suggest your read this http://en.wikipedia.org/wiki/DirectX - it details that The DirectPlay DPLAY.DLL was also removed and was replaced with dplayx.dll - apparently it can be replicated by installing Dplay.DLL and renaming it. Therefore it was MS fault - NOT DX10. I actually like DX10 and it nice to see individual bristle on the chin of my characters in MassEffect. |
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#13
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| Re: direct play for microsoft games [freelancer]
Robert McKenzie <robert@kenzie.org.uk> wrote in news:glnct1$10ss$1@adenine.netfront.net: > Actually if you want to get techie I suggest your read this > http://en.wikipedia.org/wiki/DirectX - it details that The DirectPlay > DPLAY.DLL was also removed and was replaced with dplayx.dll - > apparently it can be replicated by installing Dplay.DLL and renaming > it. > > Therefore it was MS fault - NOT DX10. What? > I actually like DX10 and it nice to see individual bristle on the chin > of my characters in MassEffect. You can actually do those kinds of pixel shading and bump mapping in Dx9, most game companies choose not too because it is kindda tricky, or just lazy. Dx10, nice, but the whole "Dx10 only in Vista", what a load. There are some nice things you can do in Dx10 with the stuff built it, but most of it can be coded to work in Dx9 without too much difficulty. At least that's the claims I get from a couple guys I know. haha. -- Joe |
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#14
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| Re: direct play for microsoft games [freelancer]
Joe wrote: > > You can actually do those kinds of pixel shading and bump mapping in > Dx9, most game companies choose not too because it is kindda tricky, or > just lazy. Dx10, nice, but the whole "Dx10 only in Vista", what a load. > > There are some nice things you can do in Dx10 with the stuff built it, > but most of it can be coded to work in Dx9 without too much difficulty. > At least that's the claims I get from a couple guys I know. haha. > Your quite right - most of what you can do in DX9 can be replicated in DX10 - reference to the shading aspect. One of the issues that is of concern is the network communication protocols - which microsoft changed in DX10. This means that freelancer will load and launch properly but when you try and lock on to a server - you will not be able to communicate with it. Therefore you will not be able to play on the server. There are work-rounds to circumvent this problem though. |
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