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New weapons for multiplayer mode in Resident Evil: Operation Raccoon City

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Old 23-05-2012
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New weapons for multiplayer mode in Resident Evil: Operation Raccoon City

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Resident Evil: Operation Raccoon City is planning to release new weapons for multiplayer mode or not? Currently game’s unrealistic gunplay makes the hit-detection and NPCs' responses of taking damage kind of issue. Emptying half a mag of 7.62x39mm from an AK into a Spec Ops guy should result in them actually acting like they're in hurt, flinching, shouting, etc. Instead they act like they're made of Teflon as they rapidly strafe past, ignoring the damage done to them until they die. Planting a .30-06 round into a soldier's face should be an instant kill, but I have to fire round after round of headshots. If I had to pick, I'd say Handgun HP and the Pump-Action Shotgun, the shotgun's nothing fancy, but it gets the job done. I just need to know which new weapons for multiplayer mode you like to see. Thanks in advance.

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Old 23-05-2012
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Re: New weapons for multiplayer mode in Resident Evil: Operation Raccoon City

I wonder what the locked weapons in the weapon selection would be besides the whole fact we know that they are smgs, rifles, machine guns, shotguns and snipers. Moreover, I'm curious to see also, what they have in store for us in those weapons boxes as we progress through the game's story. I think we can safely assume that there will be some sort of Rocket Launcher as well. My guess is that it will either some sort of RPG, or since there are US spec Ops, some NATO or similar launcher.
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