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Risen 2 Dark Waters game is good, but combat is bad

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  #1  
Old 10-05-2012
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Risen 2 Dark Waters game is good, but combat is bad

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I've played the Risen 2 and I am very impressed by the very decent graphics. However, the fights look so out of control and I think the combat is bad. Fighting against a human opponent (or at least opponents with weapons) was in for Piranha Bytes been playing ever more demanding. But why cannot I block monster man is really a irritating. Unfortunately the system against humanoids is not really tactical; recently juust had a fight with a stronger human opponent and while playing I have found man dies relatively quickly if you do not parried. However, the problem is, that unlimited and 100% (?) Can parry the damage, I simply kept permanently on the right mouse button and have simply used in between the pistol. In my opinion, the jump goes backwards, so where in Gothic 1 and 2 were completely in order to make the fight against monsters and more demanding. So I think this game should improve combat system. so what you all think on combat system comment here.

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  #2  
Old 10-05-2012
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Re: Risen 2 Dark Waters game is good, but combat is bad

I have so far not played very long, but some battles I have played. I hope that the extra attacks can be learned like counter parade, heavy attack, etc because these bringing a little bit more fun. Along with this I need to know why you had to fight the system from a Risen necessarily throws overboard. That was the best combat system, which PB has ever put together, even a bit better than of Gothic, because they needed (at least in close combat) a tactical sense. I have extreme problems in normal battles. But I do not even know how I use it. I had expected from the Recharge hold the mouse button to the beat as is known in other games, but had no success with it.
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  #3  
Old 10-05-2012
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Join Date: Feb 2012
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Re: Risen 2 Dark Waters game is good, but combat is bad

I would have liked the old battle system, I think gun not so perfect, while there are a lot of melee talents, but their usefulness is severely limited in the fight, against animals and monsters helps basically just click duration. In human opponents I have the following problem. I could tackle the fight, in fact, blocking tactics, parry, counter, but it is for me to Risen, in contrast, extremely difficult to find the right timing for my actions, so I tidy my pocket the whole thing, despite tactical damage. In the fight against multiple opponents is also the fact that a tactical fight lasts longer, so I have to take more thrashing from other opponents. I am currently played as a melee. For me has been a combination of continuous click, hard blow gun and showed the most effective.
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  #4  
Old 10-05-2012
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Join Date: Feb 2012
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Re: Risen 2 Dark Waters game is good, but combat is bad

I found this game has mixed combat system. it is really tough at the beginning of the combat system Risen 2. If you have played you will find some combat skills, it starts to make fun (at least in human opponent). The variety of dirty tricks attack kicks and makes a real joy to see people and have made it pretty well. Although this game does not have much options to animals. Some animals can be achieved by continuous click and a few kicks overwhelm. However, there are some opponents like ghouls that stop without killing it to suffer damage just the attack whether you block and you cannot do anything. This usually ends in death and then provides extremely frustrated. Overall I think this is an good game…
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  #5  
Old 10-05-2012
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Join Date: Oct 2011
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Re: Risen 2 Dark Waters game is good, but combat is bad

Against monsters, such as fire birds it is quite difficult. Especially not against these giant spiders because they hit a lot too many times to so that you cannot striking out although its simple to beat. The monkeys are really easy to defeat. But when you fight alone against one to three of four troop warthog, then shall it be also quite heavy. I even caught fire from birds not only when there is not an entirely alone. These crabs can be really annoying in this game. Against ghouls and I find it almost too hard. Since one cannot escape, and they are hardly gestured by normal blows, it can happen that they come and go too close to make it 3-4 beats, without that you can fight back. I find this game combat challenging but often boring, sometimes frustrating difficulty. Somewhat inconsistent with the general attitude towards the opposite…
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  #6  
Old 10-05-2012
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Re: Risen 2 Dark Waters game is good, but combat is bad

I just played the second time, the first time played only with sword and voodoo and now with the guns. I can understand if some are against the combat system storm. I have the feeling that the game is balanced with melee weapons and so directly is more fun. Admittedly, at the beginning was the clicking but still a bit boring. But the latest changes to the Sword Coast, because since it takes at least SOMETHING tactics. What is needed is when the monster hit & run an escape function and less effective in the long run rebound effect. The combat system is quite ok, the guns are great. Kampfsystem the Witcher is quite ok for the game, is fast, has many facets, but the ne plus ultra, it is not. Apart from that I'm no great friend of this roll. Dignity as honest or sideways lunge prefer, like the risen one in, only slightly improved and more dynamic. They go faster and you can flank a better opponent and fall to the side, monsters, especially, to get away this is usually only there to roll.
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  #7  
Old 11-05-2012
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Join Date: Oct 2011
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Re: Risen 2 Dark Waters game is good, but combat is bad

The battle system is good although this game can improved lot more. The Gameplay Kampfsystem must be designed on the controller or at least compatible with it - so what intelligence bolt just came up with the idea is to show the inventory twice. The vats could have been wonderful to use for the remote battle. Properly thought would look something like this: you press the melee button to switch to melee weapon, beating, pressing the remote fight you can switch to the key slot and performs the normal melee with the proposals made. The combat system is not good in close combat, since there is really nothing to talk nicely. You can create short-and long-range weapons at 1 and 2, So you can always switch between tricks and equipment. Left click to attack, the right to block, E for tricks, throwing weapons, quick slot number of the stored object.
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  #8  
Old 11-05-2012
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Join Date: Oct 2011
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Re: Risen 2 Dark Waters game is good, but combat is bad

I have played and experienced the combat system of this game and I think very strong third in Gothic Click boring duration against monsters, several opponents are lining up and waiting their turn for costumes. No idea whether it really is, but the fight against people may look spectacular. The impression that 90% of the fight takes place automatically and then the player just the right moment to click have. Kicking against animals and monsters will work out pretty well so far, but is more likely to use the step as a preparation for the firearm. I feel the combat system not very good compare to the previous version of the game.
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  #9  
Old 11-05-2012
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Re: Risen 2 Dark Waters game is good, but combat is bad

I think the combat system is really good against animals; the combat system is the system that allows you deny a large part of the Gameplay (combat). If that does not work well against a lot of the opponents is unfair, not to protect the armor, no dodging or blocking is possible, then that is simply not well thought out system that is fun. According to me the Gothic-control system was great. It was exactly exciting to have fun and make the dragon snapper was difficult, but in the melee with some skill. There seems to be really witching than to learn first of all the steps, if you are melee, which already helps a lot easier. Strong counter-attacks and the parade would follow quickly. Counter-parade may not help against animals, but the strong attack already and in combination with the very useful step.
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  #10  
Old 12-05-2012
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Join Date: May 2011
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Re: Risen 2 Dark Waters game is good, but combat is bad

Changing the difficulty level is no excuse. I play every game on very hard, EVERY game. Difficulty is supposed to make things harder but still possible. As it stands, without an NPC partner or the help of some sort of glitch, Very Hard is impossible unless you fully against creatures specialize in guns, at least early game. I would understand if maybe you are not supposed to fight these things until later when you can return to these islands, but then why are quests offered at this point to do things examined as killing the alligator in the Sword Coast, Which takes like 20 hits from a Pirate Saber AND 1 or 2 gunshots (or just 25-30 sword hits and no gun shots) but can kill you in 2 hits with attacks that can not be interrupted OR dodged? With a dodge, this fight would have been very quiet hard, but possible. As it stood I had to draw him to attacking the girls nearby and walk up and hit him 1-2, then run away, over and over again until he died. This is not a strategy, it is an EXPLOIT, and I should not be forced to use exploits to finish missions offered early game due to this omission.
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  #11  
Old 15-05-2012
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Join Date: May 2011
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Re: Risen 2 Dark Waters game is good, but combat is bad

control with combat system is very irritating. The combat system is not good in close combat. Since there is really nothing to talk nicely. As has nothing to do with the controller. You can create short-and long-range weapons at 1 and 2 (as in pre Risen) and has 8 places for everything else you need. So you can always switch between tricks and equipment. Left click to attack, the right to block, E for tricks, throwing weapons, quick slot number of the stored object.
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