I just watched the trailer of Blades of Time and also its gameplay video. I found the game interesting and I am thinking of downloading it. Can someone give me details of the outbreak mode in Blades of Time?
I just watched the trailer of Blades of Time and also its gameplay video. I found the game interesting and I am thinking of downloading it. Can someone give me details of the outbreak mode in Blades of Time?
The outbreak mode in Blades of Time is similar to DOTA in Warcraft series. The main objective of the outbreak mode is to destroy the tree of the opponent’s team while keeping one’s tree alive. The path to the tree will be filled with some outposts which obstructs the opponent’s players from reaching the tree. Every player will be assigned with a hero unit who can be used to fight against the opponent’s heroes and minions. The tree will keep regenerating energy to all units until the last post is destroyed. The points can be increased by destroying the outposts and defeating opposing team’s heroes. When the game starts every hero will be given an opportunity to select three abilities. After every level increase the hero can select new ability. Te level can be increased by harvesting souls of opponent’s units. These souls are also known as Chi. Actually the abilities are allowed to select when the hero dies. Many professional gamers can complete the whole game without any extra ability and can finish the game only by using the starting abilities.
The number of respawns of a character is directly dependants on the number of outposts of that team are remaining. Every outpost provides two respawns to every character. When the outpost is destroyed, two respawns are depleted. Also the death of a character is directly related to health of the outpost. One death of a character from one tea will result in depletion of heath of farthest outpost by 50%. This is possible only till last outpost remains standing. Once all the outposts are destroyed, the respawns of the characters will cost energy of the tree. In co-op mode, the game will continue till the last player is dead. Many times you will see a chest spawned in the map. This chest is always protected by some boss or some puzzle. This chest often spawns in middle of the map and can be opened by cracking the puzzle or defeating the boss. The content of the chest when looted will fully charge the berserk mode of the character.
The tree keeps summoning six AI minions which come to attack the characters. Among the six units, four units use melee attacks and two use ranged attacks. The first priority for them is to destroy the outpost until they encounter the minions from opponent’s side. When the opponent’s minions are destroyed they again focus on destroying the outpost unless there is any hero character present near them. These priorities of attacking might change as per the difficulty selected by the user. Many times the tree might also summon the skyguard which is equivalent to a boss. This is usually done to maintain the balance between the levels of both sides. When the tree detects imbalance of level, it spawns Skyguard from side of team with lower level. It gives opportunity to gain the weaker side ample amount of experience an increase their level. There can be no limit to the number of bosses that are spawned.
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