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Thread: Blades of Time running on DirectX 9E

  1. #1
    Join Date
    Apr 2012
    Posts
    36

    Blades of Time running on DirectX 9E

    I am playing the Blades of Time and my MSI afterburner saying that it uses the DirectX 9E. I don’t know why it is still using this DirectX 9E where i still I have Directx 10 integrated with Windows 7. Is it the default behavior of the game?

  2. #2
    Join Date
    Oct 2010
    Posts
    170

    Re: Blades of Time running on DirectX 9E

    As far as I know that the game is compatible with the DirectX 9c. So I think that there won’t be a problem it is using the DirectX 9E. So far I have never heard about it but I assume that DirectX 9E is something that is specially integrated with the game and will be installed in your computer along with the game installation. So even if you don’t have DirectX 9E installed on your Windows 7 or Windows vista, you don’t need to worry about playing the game.

  3. #3
    Join Date
    Jan 2011
    Posts
    223

    Re: Blades of Time running on DirectX 9E

    Blades of Time is a product proven to be controversial: while there is a fast-paced combat system and pleasant, the other is a series of technical glitches that hamper an optimal gaming experience. What we hope is that Gaijin Entertainment begins to learn from its mistakes, ensuring in the first instance to optimize the code as it should be its future titles. Minimum Requirements:
    • Operating system: Windows XP, Windows 7
    • Processor: Pentium 4 3.2GHz
    • Memory: 1 GB
    • Video Card: GeForce 210
    • Sound Card: DirectX Compatible
    • Disk space: 6 GB
    • DirectX: DX 9

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